Twist eight joints in 45-degree steps, match the silhouette in the wall, and launch at 144 km/h. A mouse-only pose-matching runner with 30 hand-built walls, an endless gauntlet, and a two-lane race where you punch and kick through cracked panels.

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Planned Release Date: Sep 23, 2026

This game plans to unlock in approximately 13 days

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About This Game

Shape yourself. Or be scattered.

A wall is coming at you on a factory conveyor, and there is a hole in it shaped like a person. You have seconds. Rotate your robot's joints until you match it, then launch at 144 km/h and hope you read it right.

Eight joints, forty-five degrees at a time

Hover a limb, click or scroll, and it snaps 45 degrees. Shoulders swing a full 180, elbows fold to 135, hips and knees do the rest. Bend low enough and your whole body sinks toward the platform, which is how you get under the short holes. Your own parts get in the way: poses that would clip through yourself are simply refused.

Everything is on the mouse. Nothing else is required.

Three ways to play

  • Stage — 30 hand-built walls across three zones, every one a named pose: T-Pose, Banzai, Flamingo, Scarecrow, Crab. Difficulty is verified by machine, so each wall is only ever a few clicks away from the last one. Three lives.
  • Endless — Unlocked after all 30. Randomly generated walls, guaranteed solvable, getting faster and tighter until you break. 40 m/s climbing to 70.
  • Race — Twenty walls, two conveyor lanes, no stopping. Pick your lane, pose with the mouse, and smash the cracked panels with a punch or a kick. Grab floating orbs for a speed burst or a hint scan. Chase the clock.

Built from nothing but code

Every mesh, every sound effect, every piece of UI is generated at runtime, and the music is synthesized by code too. There are no imported art files in this game. What you see is boxes, light and math, running at 120 Hz physics so nothing tunnels through a wall at speed.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used in the development of this game.
No generative AI runs during gameplay, and the game does not connect to any
external AI service.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Vulkan 1.0 capable GPU (Intel HD Graphics 520 / NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X or equivalent)
    • Storage: 200 MB available space
    • Additional Notes: 1280x720 or higher. Vulkan required (Godot 4 Forward+ renderer).
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560 or better
    • Storage: 200 MB available space
    • Additional Notes: 1920x1080 at 60 fps.
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