Take control of an MMA promotion and build it fight by fight. Sign contenders, negotiate contracts, book the card, and crown champions across four divisions while a strike-by-strike simulation decides who walks out with the belt.

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Am Spieltest von Fight Manager (Playtest) teilnehmen

Wenn Sie den Zugriff anfordern, werden Sie benachrichtigt, sobald der Entwickler weitere Teilnehmer annimmt.
Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: 2. Quartal 2027

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Infos zum Spiel

Currently available as a playtest,

Fight Manager is an in-depth, text-based sports management simulation developed by Panagaris Studios. In Fight Manager, you step into the role of a MMA promoter, taking complete control of a regional startup or a dominant global organization.

  • Total Booking Freedom: Schedule fights, create custom weight classes, set up tournament brackets, and manage championship titles across dynamic match cards.

  • Roster & Talent Management: Scout, sign, and negotiate contracts with thousands of fighters. Track their aging, skill progression, camp loyalties, weight cuts, and team rivalries.

  • Deep Fight Engine: Fights play out via detailed text commentary that factors in complex fighter attributes, styles (bjj, wrestling, striking, etc.), fight strategies, fatigue, damage, and referee calls.

  • Financial & Production Control: Manage broadcast deals, pay-per-view buys, ticket sales, drug testing policies, production values, and sponsor relationships.

  • Dynamic World & Universe: Compete against AI-controlled rival promotions that buy out talent, run competing events, and adapt to the changing market.

  • Extensive Modability: Features a robust built-in editor that allows players to customize real-world databases, logos, fighter stats, and historical eras.

All feedback is highly appreciated. Please join our Discord - to give any and all feedback, and share your ideas as to how we should shape this game to be your perfect MMA management simulation. You can also email at panagarisstudios@gmail.com with any feedback or ideas.

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Playtest fighter, promotion, and title imagery created utilizing generative AI. Later builds of the game will replace these assets with artist-created versions.

Generative AI utilizes for troubleshooting when developing.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10 (64-bit)
    • Prozessor: Dual-core 2.0 GHz, 64-bit
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: DirectX 9 compatible integrated graphics
    • DirectX: Version 9.0c
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: 1366x768 display minimum. The game runs at your desktop resolution and cannot be resized.
    Empfohlen:
    • Betriebssystem: Windows 11 (64-bit)
    • Prozessor: Quad-core 2.5 GHz, 64-bit
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Dedicated GPU or modern integrated graphics
    • DirectX: Version 11
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: 1920x1080 screen resolution or higher.
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