A trading and sailing RPG where you buy and sell in port, schedule your crew on the voyage, and aim your broadsides at sea. When the hulls collide, boarding becomes a card battle fought by the sailors you raised.

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Planned Release Date: Q4 2026

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About This Game

The west is gone. Sail east, or not at all.

Trade in port, develop your crew as you sail, and line up your broadsides at sea. When the hulls touch, the sailors you kept alive become the cards you fight with.

The World's End

Sea Year 1147. Thirty-one expeditions sailed west. Seventy-one returned. Of those who saw the end, none came back.

If the west is closed, only the east remains. Buy a ship in Tallinn, fill the hold with Baltic herring, and chase cloves to the Spice Islands. Take the long way around the world, until you reach the western edge no one has ever reached.

A Voyage Outlasts the Season

The nearest port is eight days away. Cross an ocean, and the season changes. Between ports, twenty sailors depend on you. Set their watches, keep them fed, and hone their skills. You can plan every day. The storm does not care.

The Ledger Runs at Sea

Wages rise. The ship ages. No money comes in until you reach port. Pepper is in limited supply. Arrive late, and another ship takes it. Profit belongs not to the fastest, but to the one who arrives on time.

When the Hulls Touch

At range, gunnery is a matter of angles. When the smoke clears, the hulls collide. What follows is settled by men, not iron. The crew you trained becomes your boarding deck.

Features

  • Trade from the Baltic to the Spice Islands

  • Plan your sailors’ schedules and develop their skills on long voyages

  • Control your broadsides directly: turn the ship, line up your shots, and fire

  • Fight boarding actions through card battles

  • Explore a world where the west has fallen off the map

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game’s player-facing art, writing, and audio were created with generative AI and then selected, edited, and directed by the developer. Store images and trailers use the same pre-generated assets. No content is generated live during gameplay.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics with OpenGL 3.3 (Intel HD 520 / AMD Vega 3)
    • Storage: 4 GB available space
    • Additional Notes: 1920x1080 display
    Recommended:
    • OS: Windows 10 / 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1050 / AMD RX 560 (2 GB VRAM) or better
    • Storage: 4 GB available space
    • Additional Notes: 2560x1440 optimal
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