A World War II naval combat game about steel, distance, and the seconds between salvos — where you drive the ship yourself. Rudder, throttle, turret traverse, and the long lag before the hull answers. Single ships, then fleets.

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Planned Release Date: To be announced

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About This Game

WARWAKE

A World War II naval combat game about steel, distance, and the seconds between salvos — where you drive the ship yourself.

DIRECT CONTROL OF WWII WARSHIPS

You drive the ship. Rudder, throttle, turret traverse, and the long lag between giving an order and the hull actually answering it. Not a menu with a battle happening somewhere behind it.

FLEET COORDINATION AND LARGE-SCALE BATTLES

One ship is a duel. A line of them is a problem. The interesting part of naval warfare is what happens when several hulls have to move as one thing and someone gets it wrong.

FAST AND CINEMATIC, WITHOUT LOSING THE WEIGHT

Shells take time to arrive. Ships take time to turn. Everything else should be quick: get in, get shooting, get a result. Weight where it earns its keep, speed everywhere else.

WHERE IT ACTUALLY IS

Very early, and said out loud. Right now it is one class of ship, one ocean, and making the main guns feel good. Ships steam, turrets train, shells land. Almost everything else is placeholder and most of it will be rebuilt at least once.

Rather than disappearing for a year and coming back with a finished game, this one gets documented from the beginning: what works, what doesn't, and what had to be thrown away. If you want to argue with a design decision, the earlier the better.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 580 8 GB
    • DirectX: Version 12
    • Storage: 20 GB available space
    • Additional Notes: Estimated for the current prototype. Final requirements will be confirmed against a playable build.
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Intel Core i7-11700 / AMD Ryzen 7 5800X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3070 / AMD Radeon RX 6800
    • DirectX: Version 12
    • Storage: 20 GB available space
    • Additional Notes: Estimated for the current prototype. Final requirements will be confirmed against a playable build.
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