Create animated stories in Virtual Reality. Making scenes and animating characters becomes fun and simple with Tvori.
All Reviews:
Positive (32) - 84% of the 32 user reviews for this software are positive.
Release Date:
Aug 25, 2016
Developer:
Publisher:

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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“To get feedback and shape Tvori by the needs of the creators.”

Approximately how long will this software be in Early Access?

“From one to four years.”

How is the full version planned to differ from the Early Access version?

“It should be easier to create 3D content, possible to collaborate seamlessly and share quickly.”

What is the current state of the Early Access version?

“You can build scenes and character using a set of objects from the library or import models, objects and sounds; draw in 3D; animate in real-time; animate using keyframe; work with sounds on a timeline and in space; record sounds on a microphone inside VR; make photos and videos within Tvori.”

Will this software be priced differently during and after Early Access?

“Cost may change as Tvori matures.”

How are you planning on involving the Community in your development process?

“We invite you to ask questions. You will get an answer that may solve your problem and will make us aware of needed functionality and improvements.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (18)

November 16

Tvori Update—360 Video Export and More

With this update, we introduce 360 video export and the support of exporting videos with sounds as well lots of improvements and fixes!



You can export 360 videos from regular cameras as well as from play areas. To export a 360 video, select a target camera or a play area from which you want to export the video, press Share button at the top-right on Timeline, and then press "360 Video" on the appeared context menu.

Here are two examples of 360 videos made in Tvori—a sneak peek of a short called Lightning by Jeremy Casper and a scene from Captain Blue Screen by Sterling Osment‎—the winner at our recent contest:
https://www.youtube.com/watch?v=wTA1_P0Zt0w
https://www.youtube.com/watch?v=0q2UyIF5ZeE
Improvements & Fixes
  • 360 video export
  • Export videos with sounds
  • Fixed problems with sounds on Timeline. It's now possible to edit the timing of sounds on Timeline without glitches
  • New video settings
  • Fixed situations when Timeline didn't have active target cameras or play areas after opening a scene even though visually something was selected
  • Added a preview image on the Timeline from play areas
  • Fixed bugs when switching between tabs on Timeline
  • Fixed glitches on cameras that was copied
  • Sound players are not playing all at once when you start a scene now
  • Removed rotation gizmo pivot point from the camera view
  • Disallow an export option in the context menu for imported sounds and images
  • Improved the logic of Scale gizmos in the snapping mode
  • Improved "Up to" button on the Shelf in Import
  • Fixed gizmo handle position on Fog when Fog was extremely thin
  • Fixed the lock highlighting for grouped groups
  • Fixed twitching when holding the linked objects in hand if they are selected
  • Fixed when both initial and copied linked objects were staying selected after copying
  • Fixed wrong object position after Undo if it was in the process of deletion either by throwing or moving into the bin. Was especially evident on body parts
  • Improved the runtime reloading of imported objects
  • Fixed animation recording for parameters such as FoV on cameras, and Color or Light Intensity on Lights
  • Fixed the sun not loading its orientation and scale correctly on new scenes
  • Made it possible to draw on surfaces of small objects
  • Added rotation gizmos to the sun controller
  • Fixed Gizmo handle positions on sound players
  • Fixed the informational label on Gizmos when in the rotation and snapping modes
  • Fixed decreasing program's performance after Undo with the tutorial video turned on
  • Visual elements on controllers respond to input even when they are disabled
0 comments Read more

October 30

Tvori Update—Linker and Gizmos

With this update with improved the way objects link to other objects, visualize their links, and gizmos are working.

Fixes and improvements:
— Problems with linked objects on puppets
— Locker highlight for linked objects
— Gizmo handle position on selected objects with odd pivot points
— Gizmos handle rotation direction for chains of linked objects in the rotation mode
— Wrong connection line position on linked objects
— Disallow linking objects on skinned meshes
— Disallow linking objects on locked puppet's controllers
— Wrong initial transform for some skinned meshes after loading the scene
— Disappeared root bone in some skinned meshes
0 comments Read more
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Reviews

“Tvori is the most impressive piece of VR creation software I’ve tried since Google’s Tilt Brush”
Upload

“Animating a project is more streamlined than ever before”
Killscreen

“This could be the future of animation for the next generation of crerators”
ScoutVR

About This Software

Tvori is a VR storytelling and animation tool focused on making content creation in VR accessible, so you can test your ideas, create scenes, animate, and make characters come alive all within VR using straightforward, intuitively designed tools. Prior knowledge of 3D content creation is not required to get started creating in Tvori, and it’s easy to learn as you go! You can use Tvori to complete animated stories or use it as a tool for fast story prototyping, creation of animatics or movie previsualization.

Tvori has a library of simple shapes, props, and effects to use in your creations. Also, to speed up animation and the art creation process, we support import of objects, images and sounds.
If you’re a storyteller and just want to experiment with VR without the steep learning curve of complicated 3D software, a real-time animation mode is available. If you are a professional animator or a technical artist and want to have a full control over your animation, you can select a keyframe animation mode.

Tvori supports Oculus Rift, HTC Vive and Windows MR.

Build a scene like this using simple shapes from the library and several brush strokes:

The house was made out of a bunch of stretched and colored cubes. The scene is based on Mustafa Gundam's illustration.

Create characters:

Based on Natasha Floksy's illustration.



Make scenes of different styles using primitives along with props from the library:

The top left scene is based on Quan Pham Tung's illustration.

Draw in 3D with virtual markers, brushes, and pencils:

System Requirements

    Minimum:
    • OS: Windows 7 SP1, Windows 8.1 or later, Windows 10
    • Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
    • Memory: 16 GB RAM
    • Graphics: Nvidia GeForce GTX 1060, AMD Radeon RX 570
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7 SP1, Windows 8.1 or later, Windows 10
    • Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
    • Memory: 32 GB RAM
    • Graphics: Nvidia GeForce GTX 1070, AMD Radeon RX Vega 56 equivalent or better
    • Storage: 1 GB available space

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