A medieval kingdom-defence strategy game: find allies and light the beacons to call them to your aid. Explore the map by placing signal fires and choose which troops will answer the call.

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Tentang Permainan Ini

Aldmark Calls for Aid is a medieval kingdom-defence strategy game about calling reinforcements instead of commanding them. You build the beacon network that finds your allies, decide what each of them produces, and choose when the call goes out.

Build the beacon network

Place signal fires by hand across the map to sweep the surrounding fog of war and find your allies. Far away castles can provide powerful friends, but the further away they are, the longer they take to reach you in your hour of need.

Choose your allies

  • Three kinds of hold are hidden in the fog: farms, towns and castles

  • Set every hold to raise troops or make supplies, and switch it whenever the situation changes

  • Five troop types: billmen, pikes, archers, cavalry and footmen. Each beats something and loses to something

  • Ruins and barrows hold artefacts: single-use items, played where and when you choose

Light the chain

When you give the order, the signal runs visibly from fire to fire, and every hold under a burning beacon sends everything it has mustered. Reinforcements march in real time and can be attacked on the road. When the fires burn out, the chain must be reset before you can call again.

The enemy is coming

Your scouts will inform you when the enemy army is approaching and, when close enough, will tell you what you'll be facing. As the defender of the city, your job is to make sure that the walls are not breached. Organise your allies wisely.

Hold the city

The battle itself resolves without your input. Pause at any moment to read exact numbers: build times, muster counts and the hour of the next attack. Run time at 1x, 2x or 3x.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

The current build's interface, icons, unit and terrain graphics are AI-generated placeholder art. The map's underlying terrain layout was AI-generated; the map's painted artwork is hand-made in Inkarnate using licensed Inkarnate assets, and this map artwork also appears in the store's capsule images and screenshots. Interface text was AI-written and reviewed by the developer. The game contains no AI-generated music, audio, dialogue or narrative content, and no AI-generated content is created at runtime.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 64-bit
    • Pemproses: Dual-core, 2.0 GHz (Intel Core i3 or equivalent)
    • Memori: 4 GB RAM
    • Grafik: OpenGL 3.3 compatible; integrated graphics sufficient (Intel HD 4000 or newer)
    • Storan: 500 MB ruang tersedia
    • Kad Bunyi: Any Windows-compatible audio device
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10/11 64-bit
    • Pemproses: Quad-core, 3.0 GHz (Intel Core i5 / AMD Ryzen 5 or equivalent)
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 750 / AMD Radeon R7 260 / Intel Iris Xe or better
    • Storan: 1 GB ruang tersedia
    • Kad Bunyi: Any Windows-compatible audio device
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