Co-op action roguelike for 1–6 players. The power of a shattered world has chosen you: dive into the Shards and fight through hordes of monsters to the Keepers who will not give up what they hold. Every run remakes you — different skills, different gear, a different you.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“ShardStriders is a game about combinations, and combinations are exactly what two people cannot test on their own. Every run mixes skills, items, relics and artifacts across a party of up to six, and the number of ways that can go is far beyond anything we can play through ourselves. We want the balance shaped by players finding things we did not plan for.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Roughly a year. We would rather leave Early Access late and finished than on time and half-tuned — if the estimate changes, we will update this box instead of quietly letting it slide.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“More Shards, more Keepers and more to build with — but the main goal is depth, not length: sharper balance, more build paths, and Shards that feel genuinely different from one another rather than just harder.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The full loop is in: solo or online co-op for up to six players, 15–30 minute runs, boss fights, random skills with upgrades, talents, loot with affixes, enchanting, relics, artifacts, synergies, a shared stash and progression between runs. The number of Shards and Keepers will keep growing throughout Early Access.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“Yes — the price will go up when we leave Early Access. Buying in early is the discount.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We are two people, and every build so far has been shaped by watching friends play it. Our Discord and the Steam forums are where that continues — balance complaints, build screenshots and "this is broken, please don't fix it" are all useful to us.”
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Tentang Permainan Ini

Every Shard lives by its own rules, and every one of them wants you dead. Waves get meaner, the rules change mid-fight, and somewhere deep inside a Keeper is waiting. Go where it would be smarter to turn back. A run takes 15–30 minutes: grab everything you can carry. Lose, and you start over. Win, and you start over too — just stronger.

There are no classes. Skills come to you mid-fight, and every pick shapes who walks out of the run. Stack synergies, swap weapons, collect artifacts and relics. Want to stand in the middle of the crowd? Stand there. Want to shoot everyone from a distance? Go ahead. Whether any of it works, the Shard will let you know.

Hundreds of weapons and armor pieces, each with a character of its own: affixes, properties, rarity. Loot it, enchant it, buy it from the merchant. Keep the best, sell the rest or share it with your companions.

Head into the Shards alone or bring a party of up to six. One holds the crowd, another hoses it down from range, a third has run ahead again and is already on the floor. The more of you show up, the harder the Shard hits back, so watching each other's backs actually matters. Pick up the fallen, pull your friends out of the crowd, share the loot. Or don't.

Prystal was once a single living crystal. Then the Sunderer reached its heart, and the world burst into Shards — each with its own land, its own laws and its own Keeper. The Keepers are not gods, and they do not serve the Sunderer. They just happened to be close when the power broke loose, and now they will not give it up willingly. Only the First Shard survived. Bring the Shards back one by one, grow the Core, and one day the road will lead you to the one who started it all.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Generative AI was used to help create store and marketing art, some 2D art in the game (UI elements and icons) and some text. All AI-assisted content was reviewed and edited by the team. Gameplay, 3D models, animations, sound, music and code are made by the team or come from licensed asset packs.

Keperluan Sistem

    Minimum:
    • OS: Windows 10 64-bit
    • Pemproses: Intel Core i5-6600 / AMD Ryzen 5 1600
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 580
    • DirectX: Versi 11
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 6 GB ruang tersedia
    Dicadangkan:
    • OS: Windows 10/11 64-bit
    • Pemproses: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memori: 16 GB RAM
    • Grafik: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700
    • DirectX: Versi 11
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 6 GB ruang tersedia
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