The rhythm-music gameplay of BIT.TRIP RUNNER and Runner2 is back and better than ever!
All Reviews:
Mostly Positive (101) - 78% of the 101 user reviews for this game are positive.
Release Date:
May 22, 2018

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November 13, 2018


...more FLAVORS!

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We’ve been relatively quiet lately, but that’s because we’ve been hard at work on a massive update to Runner3! For you!

When Runner3 launched, we got a lot of passionate feedback from reviewers and fans, as well as otherwise regular human beings, that people found Runner3 to be too difficult, among other things.

People mentioned desperately wanting to love Runner3, since they’ve been following CommanderVideo on his multi-game journey and want to continue to do so, but that they were having a hard time falling head-over-heels in love with it.

Since we always listen to our fans, we’ve decided to make some pretty radical changes to Runner3 in our next update. We want you to be stoked on CommanderVideo’s latest adventure, after all.

Here’s what we’re about to give you…

    You can now tailor your Runner3 experience to match your preferred difficulty in very direct ways, specifically…
  • Enemy Density
    Adjusting this setting removes (or even adds) enemies/obstacles
    “More” is the default, and is the original game’s setting
  • More Checkpoints
    This setting adds more than the traditional single checkpoint
    “On” is the new default
  • Stair Assist
    This setting adds flippers that help pop your character up tricky stair sequences
    “Off” is the default
  • Bonk Counter
    This setting enables/disables the Bonk Counter both in-game, and on the level end screen
  • Gold Bars
    This setting allows you to turn off all gold bars, if you find them distracting
    "On" is the default
  • Gems
    This setting allows you to turn off all gems, if you find them distracting
    "On" is the default


  • A few of our hardcore fans requested the ability to bonk oneself, which can come in handy when going for a perfect, if you miss a gold or gem.

    Just press in on both analog sticks and hold them down for 4 beats, OR B+N on the keyboard. Then whammo!


    In reviewing our leaderboards and competing with our fans, we realized two very lame bugs were gimping everyone’s scores! So we fixed those, and also made some tweaks based on peoples’ Difficulty Settings…
  • We adjust the base score multiplier depending on the settings used in the new Difficulty Options. Basically, a harder configuration gives more points, and easier configurations give fewer
  • Fixed a bug where skipping the main checkpoint didn't actually award bonus points like it's supposed to
  • Fixed a bug in the point value of gold bars and gems, which made them worth way less than they should have been


    We've also fixed a bunch of bugs, etc. The most noteworthy of them are as follows..

  • Added input buffering to mitigate input lag when playing with various wireless controllers on various platforms
  • Made all character moves available from the start of the game--no more having to unlock them in order!

  • Made the jump and avoid enemies/obstacles more forgiving
  • Added more on-screen communication regarding the Impossible Levels, the Retro Levels, and the overall difficulty of the game
  • Added a “break” sound effect to kickwalls in addition to their musical tone
  • Fixed a few out-of-world bugs

Thanks everyone!
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About This Game

The rhythm-music platformer gameplay of BIT.TRIP RUNNER and Runner2 is back and better than ever!

The Timbletot is determined to rid the multiverse of all its love and happiness. CommanderVideo, a lover if ever there were one, refuses to let this happen. He’s ready to jump, double-jump, wall-jump, slide-jump, slide, kick, float, fly, and dance his way to victory, all across a medley of thrilling, challenging, and joyous levels!


  • Charles Martinet! - Charles Martinet, known best as the voice of Mario, returns for his role of "The Narrator"
  • Hero Quests! - Runner3 is filled with oddball characters in need of your help. Lend them a hand and they'll reward you generously!
  • Vehicles! - Players will encounter wild vehicles that stand no chance of ever being deemed street legal. Eggplant planes! A celery car! Cans propelled by carbonation! And so much more!
  • Branching Paths! - Every level in Runner3 offers branching paths of varying difficulties. Take the hard path and earn yourself some gems; opt for the normal path and line your pockets with precious gold bars. The choice is yours!
  • Item Shop! - Players will be able to spend gold and gems earned while playing on costumes, capes, accessories, and more. There are no in-game purchases in Runner3--keep your dang money!
  • Retro Challenges! - A series tradition, every level in Runner3 has an accompanying "retro" level. These levels will also offer a series' first: free movement! Control the Commander in ways you never have before!
  • New Playable Characters! - The Commanders are joined by friends new and old, including Dave of Woah Dave! fame, Unkle Dill, Frank 'N Stein, Awnty Rewty, and more!

System Requirements

Mac OS X
    • OS: Windows Vista SP1
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: GeForce GT740
    • DirectX: Version 10
    • Storage: 3 GB available space
    • OS: Windows 10
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX1060
    • DirectX: Version 12
    • Storage: 3 GB available space
    • OS: Mac OS X 10.9
    • Processor: 2.6GHz Dual-Core Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Intel Iris Graphics
    • Storage: 3 GB available space
    • OS: Mac OS X 10.12 Sierra
    • Processor: 2.6 GHz Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Radeon Pro 450
    • Storage: 3 GB available space

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