Incremental Bowling is exactly what it sounds like. Shove bowling pins into the score area, buy upgrades, and automate the whole lane to score more and more points!

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About This Game

Incremental Bowling is exactly what it sounds like. Shove bowling pins into the score area, buy upgrades, and automate the whole lane to score more and more points!

It starts with one ball. Soon you'll have pins flying in every direction.

Knock them down

Send a ball down the lane and watch it plow through whatever is in its way. Pins scatter, and no two throws ever break the same way.

Every pin you drive into the score area pays out, then reappears somewhere on the lane for you to knock down again.

Build a lane that plays itself

Fans that keep the balls rolling forward. Chargers that make pins pay out many times over. Machines that swallow a ball and fire it back out whichever way you point them.

Watch the lane turn into something that feeds itself, balls looping around, picking up charge, coming back through the pins again.

Chain them together

Score fast enough and the pins start chaining. The longer the chain runs the bigger it pays.

Watch it grow

Win a tournament to grow everything. A wider lane. More pins on it. New machines and new upgrades to spend your winnings on.

Then sit back

Producers speed up. Fans and chargers stack. Before long the lane is throwing, charging and scoring entirely without you, and the points just pile up.

Features

  • A tournament ladder, each rung unlocking new machines, new upgrades and a bigger lane

  • Fans, chargers, producers and redirectors to buy, place and switch on, several with their own settings to tune

  • Upgrade tracks for pin value, throw power, ball capacity, charge power, combo time and more

  • A lane that grows from a narrow strip to a screen full of colliding pins

  • Physics on every ball and pin, whether you threw it or a machine did

  • Chunky low-res pixel art

Can you clear the last tournament?

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.4 GHz (Intel Core i3-3220 / AMD FX-6300 or better)
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 compatible
    • Storage: 300 MB available space
    • Sound Card: Any Windows-compatible audio device
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Quad-core 3.0 GHz (Intel Core i5-8400 / AMD Ryzen 3 3100 or better)
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3.3 compatible
    • Storage: 300 MB available space
    • Sound Card: Any Windows-compatible audio device
    Minimum:
    • OS: macOS 10.15 Catalina or later
    • Processor: Any Intel Mac 2012+ or any Apple Silicon
    • Memory: 4 GB RAM
    • Graphics: Metal-capable
    • Storage: 300 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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