A minimalist arcade arena shooter where your bullets never disappear. Every shot you miss keeps ricocheting until it hits something — an enemy, or you. Dodge your own accumulating crossfire across 50 levels, or turn it on your friends in local versus for 2 to 4 players.

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Planned Release Date: Q3 2026

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About This Game

EVERY SHOT COMES DUE

Bullet Debt is a minimalist arcade arena shooter built on a single rule: your bullets never disappear.

Every projectile you fire keeps travelling. It bounces off walls, off obstacles, off the armour plating of enemies, forever, until it finally hits something. Miss a shot and it doesn't vanish. It becomes a problem you now have to live with, crossing the arena, waiting to come back around. Fire carelessly and the room fills with your own mistakes.

LEARN THE GEOMETRY

There are no random spreads and no wasted shots, only angles. Reflections are mathematically exact, so a bank shot you plan is a bank shot you get. Read the walls, thread a round through a gap, and kill something on the far side of the arena you cannot even see.

Four enemy types, none of which fire back. Chasers come straight at you. Chargers wind up, telegraph, and commit to a lethal dash. Splitters break into two faster fragments the moment you hit them. Reflectors armour three sides and bounce your shots away, so you have to work around to the exposed face.

Special surfaces change your rounds mid-flight. Boosters accelerate them, dampers weaken them, splitters fork one shot into two, and absorbers are the only thing in the arena that will ever clean up after you.

FIFTY LEVELS

A handcrafted arcade campaign of fifty ninety-second levels, unlocking in sequence. Difficulty comes from geometry, enemy combinations and surface interactions rather than inflated health bars. Line-of-sight shadows hide what is behind cover, so threats arrive from where you are not looking. Plus an Endless mode that runs until you die, with a score and a survival time to chase.

LOCAL VERSUS FOR 2 TO 4 PLAYERS

This is where the game really lives. Shared screen, whole arena visible at all times. No split screen, no fog, nobody gets hidden information. You can see every round in play, including the one about to ruin your day.

Score is a timed match with respawns where eliminations pay out and the highest score wins. Stock gives each player a fixed number of lives, last one standing. Rounds is a best-of series with starting positions rotating each round so nobody keeps a favorable corner. Flip enemies on for PvPvE and fight each other while the arena fights all of you.

Turn friendly fire off and switch on limited, recoverable ammunition. Five rounds each, and the only way to reload is to hit your opponent or physically catch your own ricochet out of the air. It gets stupid fast.

A RECORD BOOK FOR YOUR COUCH

Make a profile for everyone who plays. The game keeps a proper sports record: wins, losses, streaks, accuracy, eliminations, damage dealt, favorite arena, and a head-to-head history between every pair of players. Who beat who, how often, and who is currently on a run.

Then run a season. Round robin, single elimination for up to eight players, or a league with a standings table and scheduled fixtures. It all saves, so a rivalry can last for months.

FEATURES

50 campaign levels and 15 dedicated multiplayer arenas.
Local versus for 2 to 4 players, PvP and PvPvE.
Score, Stock and Rounds rulesets.
Persistent player profiles with lifetime stats and head-to-head records.
Round robin, elimination and league tournaments.
Endless mode with score and survival leaderboards.
Full controller support. The entire game plays on a gamepad, mouse optional.
Playable on Steam Deck.
Supports Remote Play Together.
Runs offline.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: Any GPU with hardware acceleration; integrated is fine
    • Storage: 600 MB available space
    • Sound Card: Any Windows-compatible audio device
    • Additional Notes: Gamepad recommended. Local multiplayer for 2–4 players needs one controller per player, or one player on keyboard and mouse.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-bit)
    • Processor: Quad-core 2.5 GHz or better
    • Memory: 4096 MB RAM
    • Graphics: Any dedicated or modern integrated GPU
    • Storage: 600 MB available space
    • Sound Card: Any Windows-compatible audio device
    • Additional Notes: Gamepad recommended. Local multiplayer for 2–4 players needs one controller per player, or one player on keyboard and mouse.
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