A fast-paced air traffic management sim where you route planes, manage runways and gates, and grow a single dirt airstrip into a sprawling international hub across five distinct locations.

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Planned Release Date: October 2026

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About This Game

From a jungle strip to a major aviation hub. Airport Madness: Evolution is the next chapter in two decades of Airport Madness gameplay. Hidden deep in the jungle, a single dirt strip cuts through the dense canopy. Two aircraft. A few weathered buildings. And the beginning of something much bigger.

Every airport in Airport Madness: Evolution begins small. Remote. Limited. Quiet. But not for long. This is a whole new direction for the series: airports that evolve over time.

You begin with a humble airfield. One runway, long enough for a twin engine to land, no gates, and a trickle of traffic. As demand grows, the airport grows with it: more runways, taxiways, gates, and aprons, transforming into a high-pressure international hub before your eyes.

Manage traffic across five distinct locations:

  • A Caribbean island paradise

  • A Swiss Alps mountain resort

  • A dense North American big-city hub

  • A tropical jungle gateway

  • A massive Middle Eastern desert mega-hub

What's new in Airport Madness: Evolution:

  • Airports That Evolve. Watch your airfield grow from a single dirt strip into a sprawling international hub as traffic demands increase.

  • 50 All-New Aircraft. Aircraft models inspired by real-world airlines.

  • Next-Gen Scenery. A brand-new terrain generation system delivers vastly improved landscapes.

  • Richer Environments. More realistic surroundings, including improved trees and foliage.

  • New Controller Tools. Stop/Go taxi control, and "Make 360" instructions for sharper airborne sequencing.

Five airports at launch, with more on the way!

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

I use AI to convert game screenshots into artwork for my store page, as well as my game splash screen. I create buttons with AI. I do not use AI inside of the gameplay itself.

System Requirements

Windows
macOS
    Minimum:
    • OS: OS Version: Windows 10 64-bit
    • Processor: Intel Core i3 or equivalent
    • Memory: 4096 MB RAM
    • Graphics: Intel HD Graphics 4000 or equivalent
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5 or equivalent
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti or equivalent
    • DirectX: Version 11
    • Storage: 1024 MB available space
    • Sound Card: DirectX compatible
    Minimum:
    • OS: macOS 11 Big Sur
    • Processor: Apple M1 or Intel Core i5
    • Memory: 4096 MB RAM
    • Graphics: Integrated graphics (Intel Iris or Apple GPU)
    • Storage: 500 MB available space
    • Sound Card: Built-in audio
    Recommended:
    • OS: macOS 12 Monterey or later
    • Processor: Apple M1 or Intel Core i5
    • Memory: 8192 MB RAM
    • Graphics: Apple GPU or dedicated GPU
    • Storage: 1024 MB available space
    • Sound Card: Built-in audio
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