Free demo of Crownfront, a turn-based medieval strategy game played on a board on the floor of a room. Gather wood and food, build farms and a barracks, raise an army and take the enemy castle, 1v1 or against up to three AI kingdoms. Every unit eats every turn, so farms decide how big your army is.

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Free Demo

Play Crownfront Demo

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About This Demo

This is the free demo of Crownfront, a turn-based strategy game played on a board that sits on the floor of a room. Your castle, farms, forests and army are pieces on that board, and you can see the whole kingdom from one end to the other, including the enemy's side.

It has the shape of a classic RTS. You gather resources, put up buildings, train units and attack. The difference is that it all happens in turns. Every unit moves up to three tiles and takes one action, and there is no clock. Nobody wins because they clicked faster.

What is in the demo

The demo is a complete match from start to finish, not a cut-down slice. You get the core of the game:

  • A 1v1 map against one AI kingdom

  • A four-player map where you pick your colour, choose how many AI opponents you face and set each one's difficulty separately

  • Two resources: Wood and Food

  • Castle, Farm and Barracks

  • Workers, Soldiers and Archers

  • All eight languages

Every unit eats

This is the mechanic the whole game is built around. Wood builds everything and trains every unit. Food keeps them alive: every unit you own eats every turn, and it comes from your farms and your castle. Farms take several turns to build and produce nothing until they are finished. Recruit too early and your army starves. Build farms first, and the enemy turns up with a bigger army while you are still planting. The demo gives you the whole of that problem.

How a match goes

You start with a castle, a worker, a soldier and an archer, with trees nearby. Wood is the first bottleneck, and almost straight away you have to choose whether the next building is a farm or a barracks.

Soldiers hit from the next tile over, and the defender hits back. Archers hit from three tiles away with no retaliation, but they fall fast if a soldier reaches them. Buildings cannot fight, so your castle is only as safe as the army in front of it.

The match ends when a castle falls, and everything that side owned goes with it. On the four-player map the AIs fight each other as readily as they fight you, and the last castle standing wins.

The full game

Crownfront releases on 13 November 2026. It adds Warriors and Scouts as cheap early units from the castle, castle upgrades to Level 3, a day and night cycle, save and load mid-match, and Steam Achievements. If the demo clicks for you, a wishlist on the main store page helps more than you would think.

Made by one person

Crownfront is a solo project, and the demo is out so I can see how people actually play it. If something feels wrong or unfair, tell me on the discussion boards or the Crownfront Discord. The balance and the AI are shaped by what people report.

Mature Content Description

The developers describe the content like this:

Cartoonish violence when units attack each other such as basic animations and sound effects.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4570 / AMD FX-8350
    • Memory: 4 GB RAM
    • Graphics: GTX 750 Ti 2 GB / R7 370 2 GB
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-8400 / Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1660 SUPER (6 GB) / AMD RX 5600 XT (6 GB)
    • DirectX: Version 11
    • Storage: 1 GB available space
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