Byrd mirrors whatever you're doing. Study and she studies beside you; slack off and she slacks off too. A desktop-companion idle game about looking after a gyaru who lives in the corner of your screen — and saving up the deposit to keep her home.

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À propos de ce jeu

A gyaru lives in the corner of your desktop


Her name is Byrd. No window frame, no background — she just sits on top of

whatever you were already doing. She won't interrupt you. You never have to

minimize her. Glance over mid-task and she's doing something too.

She watches what you're doing, and does the same


Byrd looks at your foreground window.

Open an app you've marked as "focus" and she'll focus beside you, earning

focus points. Slack off and she'll slack off too. She never nags.

What she reads — stated up front

  • The process name and window title of your foreground window

  • Window titles are only used to judge what you're doing, and are never saved

  • Only application names are stored, and you can clear or change them in Settings

  • Everything stays on this PC. Nothing is transmitted anywhere

  • Nothing is read while the game is closed

Neglect her and things go wrong


Stress, fatigue and hunger build up. A bad condition locks her out of work

and cuts her pay. Left alone, she acts on her own — collapsing where she

stands when exhaustion peaks, or walking to a soup kitchen when she's broke

and starving. There are no dead ends, but there is a cost.

Feed her. Let her sleep. Send her outside once in a while.

The goal is keeping the apartment


Byrd owes a lease deposit. She works day shifts at the "Kkyu Punch"

distribution center and puts the money aside.

Inbound, outbound, overnight loading. Earn certifications and desk jobs open

up, paying two or three times as much. Learning to work smarter is the

progression.

Goals, one at a time


  • Eight tracks — work, meals, sleep, going out, shopping, savings, growth, condition

  • Four upgrades bought with focus points

  • Three certifications, and the better jobs they unlock

  • Multiple endings, decided by how she got through it

Time passes while you're away


Start a meal and quit the game — the meal keeps going. Come back and it's

already reflected. This game doesn't hold you hostage.

And


Byrd doesn't talk about herself much. Work through her goals and she lets

a line slip now and then.

Get to the end and you'll understand why this apartment matters.

Notification de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

Pre-generated content only. The game contains no runtime AI and makes no
network calls.
AI tools were used during development for:
- 3D character model: generated with Meshy, then adjusted and integrated
by the developer.
- In-game illustrations: 17 tutorial cutscene images.
- In-game text: quest titles and descriptions, character dialogue, tutorial
explanations and UI status text. Drafted with an AI assistant, then
reviewed and edited by the developer.
- 16x16 pixel icons: generated procedurally from code.
- Store page description and its English translation.
Not AI generated: the room and environment art is a purchased Unity Asset
Store package.

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10
    • Processeur : intel core i3
    • Mémoire vive : 4 GB de mémoire
    • DirectX : Version 11
    • Espace disque : 300 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
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