A pixel-art roguelike strategy game. You’ve been assigned a Class-D supply ship in the United Federation. Pilot it through a procedural galaxy: battle ships in real-time, land to extract resources before time runs out, and keep your crew from revolting. The Federation calls this utopia. You don’t.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

This game is not yet available on Steam

Planned Release Date: Q4 2026

Interested?
Add to your wishlist and get notified when it becomes available.
 

About This Game

The Federation declares it has achieved true utopia. You have your doubts.

Voidflux is a top-down pixel-art roguelike strategy game. You take command of a Class-D supply ship and plot a course through an ever-shifting procedural galaxy. Jump between orbiting worlds, fight other ships from the inside out, and land on planets to extract the fuel, oxygen and scrap you need before the planet itself becomes uninhabitable, or worse, your own crew turns on you.

One run. Two dimensions.

In space you manage power, crew, and systems in real-time tactical combat. On the surface you drop collectors, mines, refineries, and turrets, racing to gather enough resources to jump again. Energy, crew, and upgrades carry between both layers. Every decision in orbit affects what happens on the ground, and every minute spent on a planet brings you closer to either escape or catastrophe.

Command the ship.

Assign power to engines, weapons, shields, drones, oxygen, and more. Move crew to repair breaches, fight fires, and hold the line. Target hull, systems, or people. Board enemy vessels, or get boarded yourself. When the situation demands it, push a system past its safe limits and live with the consequences.

Hold the planet.

Land, deploy your infrastructure, and extract what you need. Leave too late and the world is gone. Leave too early and you may not have enough fuel for the next jump. Locals do not always agree that a Federation decree owns their planets.

A soft empire. A hard route.

You fly supply under a Federation that calls itself utopia. Gates monitor every movement between planetary systems. Encounters, merchants, and hard choices wait between jumps. Each run is a new experience, a new set of threats, and a new chance to keep command, or lose the ship entirely.

Features

• Galaxies, branching routes, and planet layouts that change every run
• Real-time tactical ship combat with crew management, energy routing, weapons, and drones
• Planet landings: extract resources and build defenses under pressure
• Events, merchants, and meaningful choices between jumps
• Unlockable captains and ships, each with their own stories
• Crisp pixel art at 640×360, scaled up cleanly

Mature Content Description

The developers describe the content like this:

Crew combat, death, spacing bodies, lockdowns on your own ship. But it's very pixelated so it's not that heavy.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-4130 or equivalent
    • Memory: 4096 MB RAM
    • Graphics: Integrated graphics (Intel HD 4000 or equivalent)
    • DirectX: Version 11
    • Storage: 1024 MB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5 or equivalent
    • Memory: 8192 MB RAM
    • Graphics: Dedicated GPU (GTX 750 Ti or equivalent) or modern integrated graphics
    • DirectX: Version 11
    • Storage: 1024 MB available space
    Minimum:
    • OS: Ubuntu 20.04 / SteamOS 3.0
    • Processor: Intel Core i3-4130 or equivalent
    • Memory: 4096 MB RAM
    • Graphics: Mesa-compatible integrated graphics
    • Storage: 1024 MB available space
    Recommended:
    • OS: Ubuntu 22.04 / SteamOS 3.0
    • Processor: Intel Core i5 or equivalent
    • Memory: 8192 MB RAM
    • Graphics: Mesa-compatible dedicated GPU or modern integrated graphics
    • Storage: 1024 MB available space
Review Filters