MasterpieceVR is the easiest, most natural way to quickly create 3D content. Sculpt and draw using intuitive, dynamic features that let you easily create high quality models for use in games, animation, digital art, VFX, industrial design, 3D printing, etc.
All Reviews:
Very Positive (62) - 82% of the 62 user reviews for this software are positive.
Release Date:
Sep 14, 2017
Developer:

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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (23)

November 23

Patch Notes 11/23/2018 - 1.0.11.23.18.2

Patch Notes 11/23/2018 - 1.0.11.23.18.2
  • Fixed an issue where not all models would load in save files if those models were imported .fbx files.
  • Fixed an issue where .obj files with vertex colors could import with incorrect colors.
  • Fixed an issue that prevented clay lines made with the Draw Line tool from being undone.
  • Fixed an issue where the Display camera view could become obstructed if the camera was scaled too large.
  • Fixed an issue that could cause .obj stamps to appear at an incorrect position while using Mirror.
  • Optimized the exporting process for .fbx files.
  • Fixed an issue where clay stamps could not be undone if they were pasted as a mesh.
  • Clay stamps are now centered when pasted.
  • Meshes now use their pivot points when snapping to guides.
  • Drawing while not snapped to a grid point will no longer cause you to snap to your previously snapped grid point.
3 comments Read more

November 19

Developer Update: Remix Bug Fixes


Bugs Fixed on 11/16/2018
  • Fixed an issue where mirrored meshes were rotated incorrectly in STL exports
  • Fixed an issue where 3D ribbons had incorrect normals when exported as FBX
  • Fixed an issue where clay would appear incorrectly when exported as OBJ

More fixes coming soon for Import/Export and File/Load

We’ve been getting some feedback from users finding bugs around Save, Load, Import and Export and are discovering more edge cases through testing. We have opened our program to multiple libraries and features to convert back and forth between clay and mesh, and we are finding some cases where the program hangs or saved file loads incorrectly. We apologize if these issues have affected any of your work. We are working hard right now to fix them, and will let you know as we solve the main bugs.

You should be able to save OBJ files, but loading files has a few bugs. We are working on FBX, STL and GLTF bugs and will keep you updated on fixes.

You can help us address these bugs faster by sending bug reports here whenever you come across an issue: https://goo.gl/forms/S1ugABDK5tWWPXgj2

In the meantime please feast your eyes on Martin Nebelong’s amazing kitbashing creations with our new Features and get primed for taking your creation to the next level with MasterpieceVR’s Remix Update:
https://www.artstation.com/artwork/nQQLAO
https://www.artstation.com/artwork/GXanLN
https://www.artstation.com/artwork/XBBZ33



Cheers,
MasterpieceVR Team
0 comments Read more

About This Software

MasterpieceVR is the easiest, most natural way to quickly create 3D content. Sculpt and draw using intuitive, dynamic features that let you easily create high quality models for use in games, animation, digital art, VFX, industrial design, 3D printing, etc. Create collaboratively with friends or colleagues or teach others in real time immersively in the same virtual space. Perform and engage with others using advanced Mixed Reality and room camera features.
Available for Arcades on SpringboardVR

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10, 64bit
    • Processor: CPU: Intel i5
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 970 or equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: N/A
    • Additional Notes: Windows 7 does not currently support the DirectX 11.1 features required for MasterpieceVR.
    Recommended:
    • Requires a 64-bit processor and operating system

What Curators Say

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