Your ship is gone. The derelict freighter you found was scuttled by her own crew - but her reactor is still warm. Shoot asteroids, refine ore, and rebuild her gun by gun to escape an asteroid belt that hunts the powered. A finite tower-defense / incremental crafting hybrid with an actual ending.

Daftar masuk untuk menambah item ini ke senarai hajat anda, ikuti atau tandakannya sebagai diabaikan

Bahasa Bahasa Melayu tidak disokong

Produk ini tidak menyokong bahasa tempatan anda. Sila semak senarai bahasa yang disokong di bawah sebelum membuat pembelian

Muat turun Scuttled Demo

Permainan ini belum tersedia di Steam lagi

Akan datang

Berminat?
Tambah ke senarai hajat anda dan terima pemberitahuan apabila permainan sudah tersedia.
 

Tentang Permainan Ini

They sank her for a reason.

Your ship is gone. Your escape pod drifted the belt for days - until the scanner caught a faint reactor signature: the MSV Lodestar, a freighter scuttled by her own crew and left dark in the rocks.

You board her. Then you get to work.

  • Defend. Aim the main cannon yourself. Asteroids bounce off your shield — but every deflected rock is ore you'll never smelt.

  • Salvage. Tractor in the shards, refine ore to ingots, and spend them on the machine keeping you alive.

  • Rebuild. Every repair and upgrade appears on your ship: turret barrels sweep from under the hull, drones sortie from real cargo doors, the warp core assembles piece by piece.

  • Descend. Five Power Core tiers push you deeper — through magnetic storms, comet windfalls, swarm surges, pirates that rob your salvage, and the guardian that rules each sector.

  • Uncover. The Lodestar's crew left their logs behind. Each guardian you kill recovers one — and the deeper you go, the clearer the reason they sank her becomes.

  • Escape. Charge the warp drive while everything in the belt comes for you. Then go home.

One ship. Six sectors. One way out. No offline progress, no prestige treadmill - a complete 5-6 hour arc with an actual ending.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Scuttled was created by a solo developer working with an AI assistant. AI was used under the developer's direction to help write the game's code, its in-game text and story logs, the procedurally drawn artwork and music, and the store page materials, including the key art and trailer. All of it was reviewed, revised, and approved by the developer. The game does not use AI at runtime: nothing is generated while you play, and everything you see and hear ships with the game exactly as authored.

Keperluan Sistem

    Minimum:
    • OS: Windows 10 64-bit
    • Pemproses: Dual-core 2.0 GHz (Intel Core i3 or equivalent)
    • Memori: 4096 MB RAM
    • Grafik: Any GPU with hardware acceleration (Intel HD 4000 or newer)
    • DirectX: Versi 11
    • Storan: 600 MB ruang tersedia
    • Nota Tambahan: Mouse required. 1280×720 or larger display.
Penapis Ulasan