The battlefield is the ground itself. Find the enemy HQ you cannot see - read its heat, power and tremors - and collapse the grid beneath it, before the same happens to you. A neon-diorama strategy duel against AI rivals with personalities, on ground that never stops being the weapon.

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About This Game

THE GROUND IS THE WEAPON

Every tile carries load, stress and stability. Mine it, build on it, drill it - or collapse it under the enemy's hidden base. Chain collapses are the win condition, the spectacle, and the risk: overbuild your own ground and the grid answers.

HUNT WHAT YOU CANNOT SEE

Enemies never render through the fog — you infer them. Buildings leak heat, power draw and vibration; scans return signatures, not sprites. Decoys lie. Jamming blinds. The Signal Board turns readings into suspicion - and suspicion into a drill strike.

RIVALS WITH NAMES

BRAND presses early. HUSH goes quiet. BASTION digs in. SPRAWL wants the whole map. AI opponents play by exactly your rules - same units, same costs, same fog, provably: every match records a command tape you can re-simulate and watch back.

EVERY MATCH IS A REPLAY

Deterministic replays with scrubbing, per-player POV and fog-honest views - rewatch the kill, prove the bluff, share the file.

ONE MORE GRID

Eight playfield shapes × four sizes × mutators (TREMOR, FRAGILE, RICH VEINS…), a seeded Daily Trial, shareable challenge codes that reproduce any board exactly, and per-setup best times with ghost race data.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Development is AI-assisted: source code, the procedural asset factories (meshes, MetaSound hero sounds, code-driven UMG) and docs are written with AI tooling under human review in-repo. No external generative-AI image/audio assets are imported; everything ships from the code-authored pipeline.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: quad-core CPU
    • Memory: 8 GB RAM
    • Graphics: SM6-capable GPU (GTX 1060 / RX 580 class)
    • DirectX: Version 12
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: 6-core CPU
    • Memory: 16 GB RAM
    • Graphics: GTX 1660 / RX 5600 class
    • DirectX: Version 12
    • Storage: 2 GB available space
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