Roomscale Tower is a photogrammetric experience built for the HTC Vive. Become a knight of the Middle Ages and leave in search of wealth through towers filled with traps. Fight skeleton's army in intense survival mode. Climb mountains, catch piglets, throw knifes or relax at the tavern.
All Reviews:
Mixed (18) - 44% of the 18 user reviews for this game are positive.
Release Date:
Jul 26, 2016
Developer:
Publisher:
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're using Early Access to add more content and balance game mechanics through community input. We believe that community can provide important feedback during development process.”

Approximately how long will this game be in Early Access?

“We plan to stay in Early Access until core features of the game are finished and polished but we’re aiming to have the full version of Roomscale Tower ready by late 2016.”

How is the full version planned to differ from the Early Access version?

“After the alpha is release on steam we will regulary add :

- New survival map
- New weapons
- New tower map
- New mode
- New enemies & boss”

What is the current state of the Early Access version?

“Fully playable, with 1 map for tower mode and 2 maps for survival mode, lot of weapons like swords, longbow, throwing axe...

Each level of each mode (tower & survival) will be between 20 to 30 minutes of play time (more, if players would like to increase her score) for a total of 1.5 to 2 hours of play time.”

Will the game be priced differently during and after Early Access?

“We are going to scale the price with the amount of content available. So as more features, game modes and levels are added, more the price increase.”

How are you planning on involving the Community in your development process?

“Here, on our Steam community forum. Our goal is to have the community as involved as possible with giving us feedback on the parts of the game that need improvement. We will adjust our development plan according to feedback.”
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About This Game



Roomscale Tower is a photogrammetric experience built for the HTC Vive. Become a knight of the Middle Ages and leave in search of wealth through towers filled with traps. Fight an army of skeletons in an intense survival mode, climb mountains, catch piglets, or throw knifes. Relax in your medieval home or listen to music while watching sexy dancer at the tavern of Three Lions.



Photogrammetry :
We use 3D scan technology (photogrammetry) to provide very photo-realistic graphics. With photogrammetric technology, there will be no difference between real and virtual :

Dynamic super sampling :

Roomscale Tower uses a special renderer* that based on your system performance who dynamical scales the render resolution.

*The dynamic supersampling renderer (The Lab renderer) auto-adjust renderTargetMultiplier.


For larger Area (2m x 2.8m):
Roomscale exploitation without teleportation, the game allows you to walk through the entire game with the help of platforms, elevators, boat & mine cart.

For smaller Area:
ArmSwinger allow you to swing your arms to walk in the virtual world with minimal nausea.



Alpha (actual) features :

7 game modes : Tower, Survival, Climbing, Catches the piglets, Throwing knife, Tavern & Training
- First map of tower mode for roomscale
- Alternative small map built for Armswinger
- First, second and third map of survival mode
- First and second map of climbing mode
- Prototype of Catches the piglets
- First map of Throwing Knife
- Tavern
- Archery training

Weapons's list of Survival mode :
- Sword (3 models)
- Axe (3 models)
- Longbow
- Arrows & flammable arrows
- Throwing axe (2 models)
- Throwing knife
- Lance
- Shield

Enemies's list of Survival mode :
- Skeleton melee
- Skeleton melee Elite
- Skeleton archer
- Skeleton boss
- Final Boss of survival map 1
- Final Boss of survival map 2

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 970 equivalent or higher
    • Storage: 2 GB available space
    • VR Support: SteamVR. Standing or Room Scale
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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