A roguelike deckbuilder about day trading on someone else's money. Read a live market, time your exits, and stack cards that multiply what every winning trade pays. Five days to clear the target. Miss it and the account is gone for good.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The market in HOPIATE moves in real time while you're deciding what to do. That makes it impossible to guess how hard the game should be. I can't tell on my own whether it's fun to beat, or which of the 95 cards players will find a way to break. Along side alot of bugs.”

Approximately how long will this game be in Early Access?

“1 year. The shape of the game won't change in that window — it's balance, content depth, and the art pass, not a rebuild.”

How is the full version planned to differ from the Early Access version?

“I plan to add more cards, more rival traders, and finished art. Flesh out the news wire and characters. The difficulty of the later levels will change based on how people actually play.”

What is the current state of the Early Access version?

“An 8-level campaign, plus endless levels that keep going after it
95 cards
13 rival traders, each one plays differently
A knockout tournament with rankings
A tutorial, and a full run takes about 45 minutes”

Will the game be priced differently during and after Early Access?

“The price will go up a little when it leaves Early Access. Buying now is cheaper.”

How are you planning on involving the Community in your development process?

“Steam community will be the biggest source for players to report bugs and balance changes and suggestion. I do plan to open a discord server.”
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About This Game

A ROGUELIKE DECKBUILDER WITH A SIMULATED MARKET INSTEAD OF A BOARD

DEGEN TRADING has funded you $1,500 and given you five days to hit their number.

A run is one week at a time. Trade the five days, clear the target, then spend

what you made on cards that make the next week pay more. Eight stages, each with

a bigger target and less room to be wrong. Blow the account and you start again

at $1,500 with nothing.

READ THE TAPE

One chart moving in real time, and the only three decisions that

matter: direction, size, and when to get out.

Nothing here plays itself and nothing waits for you. A position you should have

closed two minutes ago is still open right now.

  • Trends, chop and volatility that behave like a real tape

  • Price shocks that arrive without warning

  • A trailing drawdown that remembers your best moment and holds it against you

  • A daily loss limit because why not

BUY AN EDGE FROM A MAN WHO SELLS COURSES

Between sessions, MAXX STERLING will enroll you in courses.

Cards pay out on how you trade, not on what you buy.

Close a winner and the chain fires: every card that applies lands in turn, each

one stacking onto the last, the multiplier climbing while you watch a good trade

turn into an absurd one. Then Vic takes his cut of it.

  • 95 cards across edges, risk, tools and one-shot consumables

  • Six starting archetypes, unlocked by getting further than you did last time

THE TRADER CUP

A knockout bracket against rival traders, each with a real tell.

You trade the same market, the same candles and the same news. Highest P&L at the closing bell wins.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some in-game text and code were written with AI assistance during development. All content was reviewed, edited and approved by the developer before shipping. The game does not generate any content using AI at runtime and does not connect to any AI service.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: 64-bit dual-core, 2.0 GHz
    • Memory: 4096 MB RAM
    • Graphics: Any GPU with hardware acceleration
    • Storage: 500 MB available space
    • Additional Notes: Minimum resolution 1280 x 800. Fully scalable UI with 4K support.
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Any modern quad-core
    • Memory: 8192 MB RAM
    • Graphics: Any dedicated or modern integrated GPU
    • Storage: 500 MB available space
    • Additional Notes: 1920 x 1080 or higher. Renders natively at 1440p and 4K.
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