A gross-out horde-survivor where you play the pest. Buzz over picnic tables and sewer guts, stack six revolting weapons, evolve them into screen-clearing monstrosities, and outlive the entire insect kingdom. Die, mutate at The Heap, and go again.

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Planned Release Date: February 2027

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About This Game

YOU ARE THE PEST


Every other game makes you the hero. This one makes you the thing people swat.

You're a filthy fly with a bandana and a bad attitude, and the entire insect kingdom has decided today is the day. Ants by the hundred. Honey bees that kite you. Armored beetles that lower their heads and charge. Medic ants healing the swarm faster than you can chew through it. And somewhere past the twentieth wave, something wearing a bottle cap as a crown.

Kill bugs. Slurp the XP. Draft revolting upgrades. Get filthier.

NINE DISGUSTING WEAPONS — STACK SIX


Acid spit. An ovipositor that fires eggs like a machine gun. Orbiting wing blades. A trailing cloud of miasma. Chain lightning that forks bug to bug. Arcing dung bombs. Homing stingers. A brood of maggot minions that chomp their own way through the horde. Honey traps laid down by your dash.

Take six into a run and let them all scream at once — then evolve the right ones into Tesla Swarm, Fecal Storm, and Hive Mind, golden versions that stop being weapons and start being weather.

EGG DEFENSE: HOW GREEDY ARE YOU?


Mid-fight, an egg drops. Hold a shrinking circle for ten seconds while the horde pours in on you, and the hatch pays out in Maggots and a burst of XP. Walk away and you get nothing. Every wave asks the same question, and running is always the safe, boring answer.

FOUR BOSSES WORTH LEARNING


A Tarantula that pins you in webbing. A Praying Mantis that telegraphs its pounce, then bursts in every direction at once. The Toad — not even a bug, and it doesn't care — lashing its tongue down the sewer and hopping clean over the canal. And The Crumb King: a bloated, crowned cockroach who zig-zags across the picnic blanket, vomits a trail of slowing jelly, and slams his shell hard enough to shockwave the table.

Every attack is telegraphed. Every boss is beatable once you learn to read it.

DIE. MUTATE. GO AGAIN.


Death is just the commute home. The Heap is your mound of garbage — a sprawling, fog-of-war mutation tree where Maggots buy permanent upgrades: thicker carapace, faster wings, sharper luck, extra rerolls, new weapons unlocked into the draft pool, and capstone mutations like Maggot Rebirth — a once-per-run revive that bursts every bug standing over your corpse.

Nothing is ever lost on death. You just come back worse.

THREE FILTHY ARENAS


  • The Picnic — a giant tabletop of baskets, spilled jam, toothpicks, and water glasses you can shatter into slowing puddles
  • The Dust Bowl — cracked desert earth, rock cover, and nowhere good to hide
  • The Undergut — a sewer split by a flowing canal; your XP gems drift downstream, fliers cross it, you don't

Each has its own boss, its own hazards, and Easy / Hard / Nightmare tiers that pay out more the deeper you're willing to go.

FEATURES


  • Play the pest — one filthy fly against the entire insect kingdom
  • 9 stackable weapons, 6 per run, 3 golden evolutions
  • 4 arthropod bosses with telegraphed, learnable attack kits
  • Egg-defense stands that reward greed and punish caution
  • The Heap — a trash-pile mutation tree of permanent upgrades that never resets
  • 3 arenas, 3 difficulty tiers, 10–20 minute "one more run" sessions
  • Slot-machine upgrade drafts, gib-bursting kills, screen shake with teeth, and an original soundtrack that rearranges its theme for every map

THE FREE DEMO


The demo hands you the complete Picnic: all nine weapons, every evolution, the full Heap progression, and the twenty-wave climb to The Crumb King himself. Beat him and you'll unlock the Botfly — the Broodmother — and she'll be waiting for you in the full game, along with every mutation you bought. Your Heap carries over.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some of this game's art assets (character, enemy, boss, and environment artwork) and
its music were produced with the assistance of generative AI tools. All AI-assisted
material was curated, edited, composited, and integrated into the game by hand by the
developer. No AI-generated content is created live during gameplay.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3 / DirectX 11 capable, 1 GB VRAM (integrated graphics are fine)
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Any
    • Additional Notes: Keyboard and mouse required - no controller support.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-bit)
    • Processor: Quad-core 2.5 GHz or better
    • Memory: 8 GB RAM
    • Graphics: Any dedicated GPU with 2 GB VRAM
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Any
    • Additional Notes: Late waves put hundreds of enemies on screen; a faster CPU helps more than a faster GPU.
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