A potion-brewing roguelite on a four-ring wheel. Every combination of ingredients is its own potion, with over 4,000 to discover. Ingredients add up, bottles multiply the price and boosts push it further. Pick runes and reach growing delivery targets before your spins run out.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Lucky Crafter is a numbers game. The fun comes from how runes, boosts and bottles stack, and that balance only gets right when many people play many runs. The core game is done and playable from the first round to the last, but we want real runs from real players before we lock the balance and decide which runes, tours and Vault upgrades to add next. Early Access lets us build that with you instead of guessing.”

Approximately how long will this game be in Early Access?

“We plan to stay in Early Access for about 3–4 months. If player feedback points us to bigger changes than planned, it may take a little longer. If the timeline moves, we’ll say so in an update on this page.”

How is the full version planned to differ from the Early Access version?

“We plan to add:
- New runes and new ways to build an engine around them
- More tours, with new curses to survive
- New Vault upgrades for long-term progression
- Balance passes on runes, boosts, item prices and delivery targets, based on your runs and feedback
- Bug fixes and quality-of-life improvements”

What is the current state of the Early Access version?

“Lucky Crafter is fully playable. The Early Access version includes:
- The four-ring alchemy wheel: bottles, objects, plants and liquids that line up into potions
- 5 tours of 10 rounds each, with curses that stack as you go, plus Endless Mode
- 32 runes, 9 pouches and 6 seeds
- A Recipe Book with thousands of potion combinations to discover
- The Vault: permanent upgrades bought with Gems from new discoveries
- 12 languages: English, Turkish, German, French, Spanish, Brazilian Portuguese, Dutch, Korean, Italian, Simplified Chinese, Japanese and Russian

Balance will change between updates, and some runes may work differently after a patch.”

Will the game be priced differently during and after Early Access?

“Yes. We plan to raise the price when Lucky Crafter leaves Early Access. Everything we add during Early Access is included for everyone who already owns the game, at no extra cost.”

How are you planning on involving the Community in your development process?

“We read the Steam discussions and reviews and use them to decide what goes into each update. Patch notes will say which changes came from player feedback. If a rune feels broken or a tour feels unfair, tell us in the Steam discussions. That is exactly the feedback we need.”
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This game is not yet available on Steam

Planned Release Date: Nov 10, 2026

This game plans to unlock in approximately 5 days

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About This Game

Lucky Crafter is a roguelite about brewing potions on a spinning wheel. Line up the right ingredients, fill your shelf and make every delivery before your spins run out.

The wheel has four rings that spin independently: bottles on the rim, then objects, plants and liquids at the center. When one of each lines up in a column, they brew into a potion. Every combination works, and each one is a recipe you can discover. There are thousands of them.

Each round gives you a limited number of spins. Every potion you brew goes to your shelf. When the spins run out, pick potions for the delivery and reach the target. Miss it and the run is over. The target grows every round.

A potion's price follows one rule: (Liquid + Object + Plant) × Boost × ML. Ingredients add up, and the bottle multiplies the total. A big bottle of cheap ingredients can sell for more than a small bottle of rare ones.

Every spin pays Crystals. Spend them on item cards, and what you buy goes straight onto its ring.

After every delivery, choose a rune. Runes sit around the wheel and trigger every spin on their own column. Some copy ingredients, some add new items, some boost what is in their column and some brew extra potions. Resonance gives up its own column so both neighbouring runes work twice. Find the right combination and the wheel keeps brewing with very little help from you.

Pouches and seeds take up a column and stop it from brewing, but they produce new items for several spins.

Luck decides where the wheel stops. What happens between spins is up to you.

Move an item to another slot on its ring or store it in your inventory for later. Slide a ring one slot to complete a column, respin without using a spin, or refresh the item cards. These cost Crystals, and the price goes up each time you use them in the same round.

You can also sacrifice a potion from your shelf to boost one of its ingredients for the rest of the run. Every potion that uses that ingredient sells for more. Deliver it now to make the target, or give it up for bigger potions later.

There are five tours, each ten rounds long. The first tour teaches the basics. Each later tour starts with a curse such as Drought, Broken Wheel, Seal or Tax, and the curses stack. After round 5, another curse joins them until the tour ends.

New runes unlock as you progress. Every potion you discover for the first time earns Gems. Spend them in the Vault on permanent upgrades: an extra item card, no more small bottles, Crystals at the start of a run, or ingredients already placed on the wheel.

Finish a tour and keep going in Endless Mode. The Recipe Book keeps every potion you have found, sorted by price and filterable by ingredient. Game speed goes up to 2x when you no longer want to wait for animations.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1 compatible graphics card
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i3 or Higher
    • Memory: 4 GB RAM
    • Graphics: OpenGL 2.1 compatible graphics card
    • Storage: 2 GB available space
    Minimum:
    • Requires an Apple processor
    • OS: macOS 11 (Big Sur) or later
    • Processor: Apple M1
    • Memory: 2 GB RAM
    • Storage: 2 GB available space
    Recommended:
    • Requires an Apple processor
    • OS: macOS 11 (Big Sur) or later
    • Processor: Apple M1 or Higher
    • Memory: 4 GB RAM
    • Storage: 2 GB available space