Golden Krone Hotel is a gothic horror roguelike. Fight vampires with sunlight or become a vampire yourself and sneak in the shadows. Combines classic turn-based combat with dynamic lighting, an innovative potion system, and fast paced gameplay.
All Reviews:
Very Positive (74) - 98% of the 74 user reviews for this game are positive.
Release Date:
Oct 26, 2017

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Recent updates View all (23)

October 14

Bugfix update v1.4

A really quick announcement: I've pushed a very small but important bugfix update to address issues in the update from last week.

Basically, the previous update attempted to fix an issue which would occur if you saved in a treasure room in the Underworld. After loading the save, subsequent levels would be corrupted because they were using the wrong level size. In an attempt to fix that issue (which was fairly rare), I introduced a bug where several of the regular levels would be corrupted. Uh oh!

Sorry to anyone that got tripped up by this one. It didn't come up in 3 weeks of testing.

If you do see any other weirdness, please let me know!

The second change is that, after selecting a new zoom level in the Options menu, the selection stays on zoom instead of jumping all over the place.


Keep an eye out for an upcoming announcement regarding the Halloween contest.
0 comments Read more

October 10

Bugfix update, new wiki, and what's next

As I said in the last (huge) announcement, I'm winding down the major content updates to Golden Krone Hotel but bug fixes are still fair game.

In this update, I've fixed a really weird bug with winning the game, added some cool effects to the Big status, and added one new disguise (I couldn't resist).

The new disguise is the Apothecary. Easily the hardest start to the game, this disguise is also potentially the best in the late game. Full change log below.


I've designed GKH as the anti-wiki roguelike, easy to pick up and totally winnable without spoilers of any kind. But still I've had a couple players ask "where is the wiki!?" Here is my answer. The wiki covers stat calculations, tips, and details on the 50+ monsters and 16 branches to be found in the game. Feel free to add your own strategies.

What's next
If you want to see where I'm going after this project, please sign up for my email newsletter. The next thing may or may not be roguelike related, but I promise it will be interesting. :)


  • New class: Apothecary
  • Screenshake and sound when Big
  • The underworld bugs are fixed, I think
  • Miasma for players has guaranteed poison and extra status effects per level
  • Organ plays sounds on hit
  • Up and Down works on all menu lists and Space confirms so the game is easily playable with one hand
  • Attempted fix for controller + revolver going insane
  • Zoom level gets reapplied on load
  • Shield upgrade display bug fixed
  • Fane no longer hits you when forgiving
  • Vampires no longer wander into sunlight when unprovoked. They will still run into the light when chasing you
4 comments Read more


“If you're looking for a thematically strong, clever traditional roguelike, look no further. Top stuff.”
Adam Smith (Rock Paper Shotgun)

“A lovely little roguelike that perfectly balances traditional elements and innovative features.”
8/10 – Gamereactor

“A must-buy for fans of roguelikes.”
Ryan Dorkoski

About This Game

Golden Krone Hotel is a gothic horror roguelike. Fight vampires with sunlight or become a vampire yourself and sneak in the shadows.

Your mission

You play as Sorina Arobase, a human general made famous for hunting vampires. You're on a mission of revenge to kill Fane, the exiled vampire prince. Armed with your sword, revolver, and spell book, you must battle hordes of blood sucking foes. But first you'll be picking one of 12 disguises that will help you on your journey.


  • It's a roguelike, really! Turn-based combat, permadeath, and tough as nails gameplay
  • Fully dynamic lighting. Use sunlight as a weapon or snuff out torches to conceal yourself
  • A groundbreaking potion identification system that encourages risk taking
  • Each run requires you to play as both human and vampire, each with different strengths and weaknesses. Humans are frail spellcasters. Vampires are brawlers with super human speed and strength.
  • Leaderboards and shareable morgue files
  • Original soundtrack by Christopher Loza


  • 10 main floors, 16 branches, and 10 bosses
  • Over 50 unique monsters
  • 40 potions
  • 22 spells and 11 vampire abilities
  • 12 classes

What Golden Krone Hotel is not

  • It's not easy.
  • It's not an action game. While faster paced than other traditional roguelikes, it often requires patience and careful consideration.
  • It's not a long game. This is a coffee-break roguelike. It's no Nethack.
  • It isn't as complex or deep as other roguelikes, nor is it meant to be. There's no skills, no inventory. Magic and items are relatively simple. Instead of these common sources of complexity, Golden Krone Hotel focuses on a handful of innovative mechanics.

Play your way

  • Select tiles or ASCII
  • 4-way or 8-way movement
  • Three difficulty modes
  • Go for a quick run (1-2 hours) or try to clear all optional branches, including the infinite levels of The Underworld!


Traditional roguelikes are a ton of fun, but usually come with an alphabet-soup of commands that make them tedious and unintuitive. Golden Krone Hotel has a modern, streamlined interface:

  • A very small number of controls, all of which are rebindable
  • Completely playable with either mouse or keyboard or controller
  • Keypress hints on all buttons to help you learn shortcuts
  • Tooltips on everything
  • No inventory management!
  • Items are picked up automatically and gear is auto-equipped

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7 or higher
    • Memory: 4 GB RAM
    • Storage: 500 MB available space
    • OS: OS X (64-bit)
    • Memory: 4 GB RAM
    • Storage: 500 MB available space
    • Memory: 4 GB RAM
    • Storage: 500 MB available space

What Curators Say

24 Curators have reviewed this product. Click here to see them.
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