Fast, readable football management. You don't just pick the XI — you own the club. Take a small side from the fourth tier of a five-tier pyramid towards the top: tactics, wages, stands, academy, shares. Then sell up and buy a bigger club. A whole season can be played in an evening.

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This game is not yet available on Steam

Planned Release Date: Q4 2027

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About This Game

Free demo

Play the first half of your first season — 23 league matches, up to the mid-season break. Your demo save carries over to the full game. The second half of the season, promotion and relegation, cup finals and multi-season careers are in the full game.

Fast, and easy to read.

Every screen is built to fit on one page — no wall of numbers. A week is one short loop: pick the side, spend or save, play the match, read what changed. Deep enough to lose the club with; quick enough to finish the season you started. A whole season — forty-six weeks — can be played in a single evening.

Near the bottom. Nobody is watching.

Fifth Tier begins where football actually begins: a small club in the fourth of five tiers, a thin squad and a board that will sack you if results don't come. There is no licensed superstar to sign and no billionaire to bail you out. There's a team sheet, a wage bill, and forty-six weeks.

Manage the team. Then run the business.

Most management games stop at the touchline. This one keeps going. You set the tactics and the training focus — but you also decide whether the money goes into a new stand, the academy or the shop; whether to float shares to raise capital; whether to buy them back later.
Every screen is a decision you can lose the club with.

Then sell up and buy a bigger club.

Promotion isn't the ending. Grow the club's value, sell your stake and take over a bigger club — a door most managers never see. Your empire is ranked against every owner's club across the pyramid.

What's in it

  • A five-tier pyramid plus two cup competitions — promotion, relegation, and the long way up
  • Fourteen screens of club — home, squad, tactics, transfers, finances, club, board, league table, fixtures, history, training, academy, staff, inbox
  • Ownership as a real system — facilities, stadium expansion, shares, floating the club and buying another club outright
  • A living market — every player is generated, ages, improves, gets injured and asks for a new contract
  • Board and fan confidence that respond to results and spending — and can end your job
  • Your own story — choose your background, and an old mentor writes to you as your career unfolds
  • A 16-track original soundtrack with an in-game music player
  • Interface in English and Turkish
  • No microtransactions, no online requirement, no season pass. One game, offline, yours.

Made small on purpose

Fifth Tier is the work of one small studio. Every crest, every face and every sound in it was made for this game — no stock art, no sample libraries, no real club or player names. It's a game about clubs nobody's heard of, made the same way.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some in-game artwork (stadium and facility images, three menu backgrounds and the game icon) was created with a generative AI image tool and then edited by us. The store capsule and library artwork was assembled by us from these AI-generated images and our own typography. The in-game music was created with a generative AI music tool. The remaining artwork (club crests, manager portraits, interface icons, trophies) and the sound effects were generated procedurally by our own scripts, which were written with the help of AI. Game text and the Turkish translation were written with the help of AI. No third-party samples, stock material, real people, real clubs or brands are used. The game generates nothing while you play and makes no internet connection of its own.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: 64-bit x86 dual-core CPU
    • Memory: 4096 MB RAM
    • Graphics: OpenGL 3.3 compatible graphics; integrated graphics are enough
    • Storage: 200 MB available space
    • Additional Notes: Runs at 1280x720 and above. Fully offline; no account or internet connection needed to play.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 64-bit
    • Processor: 64-bit x86 quad-core CPU
    • Memory: 8192 MB RAM
    • Graphics: Any dedicated or recent integrated GPU with OpenGL 3.3
    • Storage: 200 MB available space