Set in the cyberpunk corpo-state of NewHaven, IDLEPUNK is a story-driven idle management RPG. Recruit and equip a crew of operatives, take on contracts across a hostile city, build your reputation, and uncover the stories behind the people working for you.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“IDLEPUNK - Ghost Link has a complete playable core, but Early Access seemed like the best way to gather feedback from interested players and refine balance, progression, usability, and long-term pacing as the game grows.”

Approximately how long will this game be in Early Access?

“We currently expect Early Access to last around 12–18 months, although this may change depending on development progress and community feedback.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the story, quests, operatives, equipment, missions, progression systems, and overall endgame depth while continuing to improve balance, presentation, and quality of life.”

What is the current state of the Early Access version?

“The core gameplay loop is fully playable, including recruitment, real-time missions, offline progress, squad building, equipment, crafting, factions, districts, infrastructure, quests, and Codex systems. Development is focused on additional content, balancing, polish, and player feedback.”

Will the game be priced differently during and after Early Access?

“the core of IDLEPUNK - Ghost Link is free to play and will remain so. We plan to offer completely optional DLCs for players who would like to support development.

Additional story DLCs after v 1.0 release might be priced accordingly to the size of the content added”

How are you planning on involving the Community in your development process?

“We plan to actively follow community discussions, bug reports, balance feedback, and feature suggestions directly here in the steam forums. Player experiences will help guide priorities throughout Early Access.”
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About This Game

Set in the cyberpunk corpo-state of NewHaven, IDLEPUNK - Ghost Link is a story-driven idle management RPG. Recruit and equip a crew of operatives, take on contracts across a hostile city, build your reputation, and uncover the stories behind the people working for you.

Current IDLEPUNK - Ghost Link features include:

  • A cyberpunk idle RPG where you run a contract-security outfit in a living, faction-driven city.

  • Strategic operations built around recruiting operatives, assembling squads, reading mission odds, and navigating persistent consequences.

  • A roster system with distinct roles, traits, injuries, advancements, gear load-outs and squad presets.

  • Dozen of contracts across the evolving districts of New Haven, city conditions that act as buffs or de-buffs, optional objectives, encounters, and faction progression.

  • Gear system: collect, equip, salvage, craft, optimise, and fuse equipment into stronger versions.

  • Specific progression and rewards for: Faction standing, District foothold, Perks, Passive skills linked to your base network.

  •  A rich cyberpunk setting to explore through main and side quests

Planned features:

Throughout Early Access, I plan to expand IDLEPUNK - Ghost Link with:

  • New story campaigns and faction questlines shaped by permanent player decisions

  • More operatives, contracts, vehicles, equipment, music, and Codex lore

  • Random city incidents and emergency dispatches that make New Haven feel more reactive

  • Deeper squad-building through new traits, operative synergies, and tactical considerations

  • Additional district and faction projects with long-term rewards and trade-offs

  • Continued balance improvements, quality-of-life features, and accessibility options guided by player feedback

  • Modding support: the game is built in a way that allows the addition of basically anything by anyone this includes, quests, factions, NPCs, specific missions, and different game core balancing.

    The scope and order of these additions may evolve throughout development.

IDLEPUNK - Ghost Link does NOT include any kind of in-game micro-transactions, the game includes a gacha-like system for unit recruitment but the currency used is entirely earned while playing and cannot be bought with real world money.

Hello everyone!
I’m Lorenzo, a 28-year-old fan of cyberpunk, idle games, and management sims. In my free time, I decided to combine those interests into a small game project.

IDLEPUNK - Ghost Link adapts personal stories I originally wrote for fun in 2024 into a story-focused idle management game. While the core loop is built around recruiting operatives, managing resources, and running contracts, my goal is to make the world and its characters the heart of the experience.

This early access currently includes a short tutorial, the beginning of one of the story acts and a look at the gameplay systems. I am working on adapting more quests so that they fit the gameplay.

I’m sharing this mainly to gauge interest and collect feedback. I’d especially love to hear what feels fun, what feels off, and which mechanics or parts of the interface are unclear or confusing.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI Disclosure
This project contains placeholder assets and elements that were created with the help of AI

Mature Content Description

The developers describe the content like this:

Mature Content Notice: IDLEPUNK contains stylized violence, injury, criminal activity, dystopian themes, occasional strong language, and sexualized character designs featuring revealing outfits. It is intended for mature audiences.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 1.6 GHz
    • Memory: 2 GB RAM
    • Graphics: Integrated graphics with WebGL support
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Can probably run on a potato too
    Recommended:
    • OS: Windows 10 or 11 (64-bit)
    • Processor: Dual-core 2.0 GHz or faster
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics or dedicated GPU
    • DirectX: Version 11
    • Storage: 2 GB available space

Customer reviews for Idlepunk - Ghost Link About user reviews Your preferences

Overall Reviews:
Positive (18 reviews)






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