Create expressive procedural illustrations from your own images using configurable drawing algorithms, editable regions, layered rendering passes, and native SVG export.

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Early Access-Software

Bringen Sie sich in die Entwicklung ein.

Hinweis: Diese Early Access-Software ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen die Software im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich die Software weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Craft has reached a point where it's ready to be used and enjoyed, but I have many ideas I'd like to continue building into it.

By releasing in Early Access, I can put the software into the hands of real users, learn how people actually use it, and prioritize new features based on community feedback rather than assumptions.

Early Access purchasers receive a fully functional application today while helping guide the future direction of Craft.“

Wie lange wird diese Software ungefähr den Early Access-Status haben?

„We expect Craft to remain in Early Access for less than six months.

The goal is to use this time to refine the user experience, expand the collection of procedural drawing tools, and incorporate community feedback while continuing to improve stability and performance. As with any actively developed software, this timeline may change if additional polish is needed, but the current expectation is to reach version 1.0 within six months.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The full version of Craft is expected to include additional procedural drawing tools, expanded workflow improvements, continued user interface refinements, and broader export capabilities.

We also plan to improve performance, increase compatibility with a wider range of hardware and operating systems where practical, and continue refining the overall creative experience based on community feedback received during Early Access.“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access version already provides the core Craft experience. Users can import images, analyze and edit regions, experiment with multiple procedural drawing styles, organize artwork with layered drawing passes, save native project files, and export finished illustrations as both raster images and SVG vector graphics.

Development during Early Access will focus on expanding the available creative tools, refining workflows, improving performance, and incorporating community feedback rather than building the application's core functionality.“

Wird diese Software während und nach Early Access unterschiedlich viel kosten?

„Yes. We plan to increase the price when Craft leaves Early Access. Early Access is intended to reward early adopters who help shape the application's development through feedback. As new tools, workflow improvements, and features are added throughout Early Access, the price is expected to increase for the full release.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Craft is being developed with a strong focus on real-world usability. Throughout Early Access, we will gather feedback from the community, evaluate feature requests, fix issues, and continue refining the creative workflow based on how artists and creators use the software.

We expect community feedback to directly influence future tools, workflow improvements, and overall polish as Craft progresses toward its full release.“
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Über diese Software

Craft is a procedural illustration application that transforms photographs and artwork into expressive hand-crafted illustrations using configurable drawing algorithms and artist-controlled workflows.

Instead of painting every stroke manually, Craft lets you guide how an illustration is created through editable regions, layered drawing passes, and a growing collection of procedural rendering techniques. Experiment with different styles, adjust individual regions, and refine your work until it matches your vision.

Whether you're creating artistic illustrations, concept pieces, coloring pages, educational graphics, or vector artwork for fabrication, Craft offers a unique creative process unlike traditional painting or photo editing applications.

Features

  • Transform photographs into procedural illustrations

  • Multiple configurable drawing styles and rendering algorithms

  • Region-based editing for precise artistic control

  • Layered drawing passes for non-destructive experimentation

  • Native .craft project files

  • Export high-resolution raster images

  • Native SVG vector export

  • Fast iterative workflow designed for exploration and creativity

  • Active Early Access development with regular feature updates

  • Sample .craft projects are included with Craft. Open them from the installation folder to explore finished example files, inspect their regions and pass settings, and use them as starting points for your own experiments.

Early Access

Craft is actively evolving.

Early Access provides a fully functional creative tool while giving the community an opportunity to help shape future workflows, drawing techniques, and creative features.

Your feedback will directly influence the direction of development as Craft continues to grow.

Early Access

Steam Cloud supports Craft project files saved in the default Projects folder.

Systemanforderungen

Windows
SteamOS + Linux
    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 11 64-bit
    • Prozessor: Dual-Core 64-bit Processor
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: DirectX 11 Compatible
    • DirectX: Version 11
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    • Soundkarte: N/A
    • VR-Unterstützung: N/A
    • Zusätzliche Anmerkungen: SSD Recommended for Best Performance
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 11 64-bit
    • Prozessor: Quad-core processor or better
    • Grafik: Dedicated GPU recommended for larger projects
    • DirectX: Version 11
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: N/A
    • VR-Unterstützung: N/A
    • Zusätzliche Anmerkungen: Higher RAM and CPU performance improve responsiveness when working with complex illustrations, multiple drawing passes, and SVG exports.
    Mindestanforderungen:
    • Betriebssystem: Ubuntu 24.04 LTS (64-bit) or compatible modern Linux distribution
    • Prozessor: AMD Zen 2 / Intel Core i5 (Steam Deck class CPU or equivalent)
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Vulkan/OpenGL-compatible GPU
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    • Soundkarte: N/A
    • VR-Unterstützung: N/A
    • Zusätzliche Anmerkungen: SSD recommended. Steam Deck supported with the native Linux build.
    Empfohlen:
    • Betriebssystem: Ubuntu 24.04 LTS (64-bit)
    • Prozessor: AMD Ryzen 5 5000 Series or better
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: Modern integrated or dedicated GPU
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    • Soundkarte: N/A
    • VR-Unterstützung: N/A
    • Zusätzliche Anmerkungen: Higher RAM and CPU performance improve responsiveness when working with complex illustrations, multiple drawing passes, and SVG exports.
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