Roguelike deckbuilder football. Call plays from hand of cards. Our sim built on 18+ trillion plays and 56 years of real NFL data produces the outcome. Build your team, fix your deck, run the gauntlet. Retire in glory or it's back to square one. Which team will you lead to the promised land?

Melden Sie sich an, um dieses Produkt zu Ihrer Wunschliste hinzuzufügen, zu abonnieren oder als „Ignoriert“ zu markieren.

Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„xvorogue is built on a football simulation, and the moment-to-moment game of calling plays, building your deck, and winning a drive already plays the way I want it to. Roguelikes need macro balance too though. The economy between games, the difficulty curve across a season, and how 32 teams and 150+ cards stack up against each other over long, multi-year runs. That's something no amount of internal testing tunes as well as wider networks of real runs do.

Early Access lets us put the game in players' hands and tune it with the community instead of guessing. Uniquely, the game can record anonymous, opt-in per-play data of the call you made, the matchups on the field, and the result, specifically so I can balance with evidence. I'd rather ship a game that's genuinely fun to play now and get the numbers right alongside the community.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„Current target is until the end of 2026“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The biggest difference I am working toward is balance. Early Access is needed to tune the macro game, the difficulty curve, and the relative strength of teams, cards, and coaching upgrades across full multi-season runs using real player data.

Beyond balance, I plan to:

expand the card catalog and deepen each team's distinct identity,
add quality-of-life and interface polish informed by how people actually play,
refine progression and the meta-layer between runs,
broaden content and modes where it strengthens replayability.“

Was ist der derzeitige Stand der Early Access-Version?

„xvorogue is fully playable start to finish today: you can draft a team, build a deck, play a full season through the playoffs, and carry a run across multiple years or into infinite mode. The core loop of calling plays, developing your roster, and sculpting a build is in good shape and, I think, genuinely fun.

What's still in progress is macro balance: tuning the economy between games, the difficulty curve, and how teams, cards, and upgrades measure up against each other over long runs. That's the main focus of Early Access.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„No“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Two ways, and the first is maybe unusual for the genre. With players' consent, the game records anonymous per-play telemetry including the play you called, the ratings and matchups on the field, and how it turned out. Because balance questions are fundamentally statistical ("is this card too strong at All-Pro? does the economy tighten too fast in year three?"), that data lets me tune with evidence instead of hunches. It's opt-in and anonymous by design.

Alongside that, I plan to stay close to the community the usual ways: reading the Steam discussions and other channels, taking bug reports and feedback directly, and shipping regular balance and content updates that respond to what players find. If you tell me a build feels unbeatable or a team feels weak, I want to see it in the data and fix it.“
Weiterlesen

xvorogue kaufen

EINFÜHRUNGSANGEBOT! Endet 27. August

-10%
$8.99
$8.09
 
Alle Diskussionen anzeigen

In den Diskussionsforen können Sie Fehler melden und Feedback zum Spiel abgeben

Infos zum Spiel

Roguelike deckbuilder football. Call your offense and defense from a hand of cards. Our sim built on 18+ trillion plays and 56 years of real NFL data (ratings, formations, play-calls) produces the outcome. Build your team, fix your deck, run the gauntlet. Either retire in glory with the Omega Bowl in hand, or it's back to square one. Which team will you lead to the promised land?

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Pre-rendered content used to fill in game for testing and early access as development and artistic design are completed for full release in 2027

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10 64-bit
    • Prozessor: Dual-core 2.4 GHz
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: GPU with Direct3D 12 / Vulkan support (Intel HD 600-series+ or equivalent)
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 11 64-bit
    • Prozessor: Quad-core 3.0 GHz
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Dedicated GPU (GTX 1050 / RX 560 or better)
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
Filter überprüfen