An 8-bit handheld-inspired twin-stick horde survivor where time is your health and failure is inheritance. Bond with Regalia — weapons who remember who they were — and rebuild a realm that forgets itself with every run.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“I've been working on this behind closed doors for long enough. The game has grown into a lot of interwoven systems, and I want the community's input on what matters most to them, so I can put my time where it actually counts. ”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“About a year. ”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“Early Access launches with one Realm. Three more are planned for the full release, each bringing its own new mechanics, weapons, characters, and stories to uncover.”

Bagaimanakah keadaan semasa versi Akses Awal?

“One playable Realm, two characters, and a handful of Regalia — enough for varied builds, but this is the early, exploratory slice of what's coming. Expect content drops — new Regalia, characters, and more — between major realm releases.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“There are NO plans to increase the price for Void Regalia after the Early Access release.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“I'll be running this through Steam's discussion forums — that's where I'll be reading feedback and posting updates, roughly every two weeks depending on what's in progress. I'm most interested in hearing how the game's balance feels in your hands and which systems you find yourself coming back to (or avoiding).

This is a solo project, and I'm grateful for your feedback — I'll be paying attention.”
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Tentang Permainan Ini

Void Regalia is an 8-Bit-inspired twin-stick horde survivor where every run is remembered differently.

Wander into the Mist, find a realm buried by forgetting. Oxygen is your clock and your lifeline — once it runs out, all it takes is one hit, to wake you out of Nostalgia.

The Regalia are Weapons and Partners. Memories of those who were. Fight alongside them, level up, and strengthen the Bonds to become stronger together.

Memories twist and turn, shifting each run — turning every failure into inheritance for the runs that follow. TLDR:  YOUR DECISIONS MATTER!

Piece the map back together, memory by memory, and chase Masteries that unlock new wielders, new Regalia, new ways to Play and new truths about the world you're trying to recall.

A bullet-heaven roguelite about time, memory, and what's worth remembering.

Gameplay Details

  • Not a number soup. Upgrades do more than shift numbers around, craft your strategies around changing weapons!

  • CONTROLLED chaos. Precise positioning and dodging will win you more games than luck. (Luck helps too.)

  • Go beyond the encounters by forging your path on a changing map. Level grind in the early areas of the map or venture deeper for higher risk and rewards. 

  • With the Hybrid Upgrade System there's no stopping in the middle of the action. Get upgrades dynamically in the middle of combat, and choose what to keep or new options at the end of each encounter. 

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: 64-bit processor and operating system
    • Pemproses: x86_64 CPU with SSE4.2 support
    • Memori: 8 GB RAM
    • Grafik: Integrated graphics with full Vulkan 1.0 support
    • Storan: 200 MB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
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