RagNext is a multi-platform game design tool, simulation engine, and player built for rapid prototyping and deployment. Leveraging Avalonia & flexible Unity templates, it provides a seamless workspace to design complex logic, run simulations, and export Unity Games for Windows, Mac, Linux, and WebGL

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About This Software

Empower Your Game Design Workflow

RagNext is an integrated ecosystem designed for developers, hobbyists, and simulation enthusiasts. It functions simultaneously as a comprehensive multi-platform design tool, a high-performance simulation engine, and an active project player—giving you everything you need to engineer and test complex system mechanics in a single environment.

Core Features:

  • Unified Simulation Engine: Configure, tweak, and execute intricate programmatic models and system rulesets in real-time.

  • Flexible Templating: Jumpstart your project structure using robust, internally managed Unity templates and scaffolding.

  • Cross-Platform Architecture & Deployment: Built on a powerful C# Avalonia framework for a seamless development UI, featuring a robust runtime environment that supports playing and deploying builds across Windows, macOS, Linux, and WebGL.

  • Self-Contained Workspace: Operate entirely out-of-the-box. RagNext manages its engine and templates internally—no heavy external .NET SDK or local Unity editor installations are required to create or play simulations.

Bring Your Game Concepts to Life

Whether you are mapping out core game mechanics, scripting intricate level logic, or instantly deploying a playable build to the web via WebGL, RagNext strips away the technical friction. It is engineered from the ground up to let you skip the tedious environment setup and jump straight into what matters most: designing, testing, and playing your games.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: Intel Core I3
    • Memory: 8 MB RAM
    • Graphics: Intel HD Graphics 4000 / NVIDIA GeForce GTX 650 / AMD Radeon HD 7750 (DirectX 11 compatible)
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Additional Notes: RagNext is built on a high-performance cross-platform C# framework (Avalonia UI). The application operates entirely self-contained, meaning no external .NET SDK or Unity installations are required to run the core simulation engine or player. Unity-based templates and project structures are managed internally by the designer tool. An active internet connection is recommended for downloading extended documentation, project updates, or community assets.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5 / AMD Ryzen 5 or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560 or better
    Minimum:
    • OS: macOS 11 (Big Sur) or newer
    • Processor: Apple Silicon or Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: Integrated Apple GPU or Intel Iris Plus Graphics
    • Additional Notes: RagNext is built on a high-performance cross-platform C# framework (Avalonia UI). The application operates entirely self-contained, meaning no external .NET SDK or Unity installations are required to run the core simulation engine or player. Unity-based templates and project structures are managed internally by the designer tool. An active internet connection is recommended for downloading extended documentation, project updates, or community assets.
    Recommended:
      Minimum:
      • OS: Ubuntu 20.04 LTS / SteamOS 3.0 or equivalent modern 64-bit distribution
      • Processor: Intel Core i3 / AMD Ryzen 3
      • Memory: 8 GB RAM
      • Graphics: Vulkan or OpenGL 4.5 compatible GPU (Intel HD 4000, NVIDIA GTX 650)
      • Additional Notes: RagNext is built on a high-performance cross-platform C# framework (Avalonia UI). The application operates entirely self-contained, meaning no external .NET SDK or Unity installations are required to run the core simulation engine or player. Unity-based templates and project structures are managed internally by the designer tool. An active internet connection is recommended for downloading extended documentation, project updates, or community assets.
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