Build music out of blocks. Place, pitch, and sequence blocks solo or with friends in real time, chat over built-in voice, then publish your creations for the world to remix, browse, and play.

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Infos zum Spiel

Build. Jam. Share.

Chunk DAW (Digital Audio Workstation) is a multiplayer sandbox where music is something you build, block by block. Place sound blocks in a 3D grid, shape them into melodies and beats, and watch your song come alive as blocks light up in time with the sequence. Beyond the music, build out the space around it — structures, terrain, and scenery using a full range of building blocks — then hop on voice chat and jam with friends in real time.

Compose with blocks, not menus

Every sound block is a note. Drag, place, pitch-shift, apply effects, and sequence them directly in the world to build full songs — the game IS the DAW. Chain sections together, add a Repeat block when you want a part to loop, and hear your creation play back as you build it.

Build the world around your music

Sound blocks are only part of the toolbox. A wide range of non-sound building blocks let you shape terrain, structures, and full environments to set your songs in. Choose from multiple material and shader styles, from clean and solid to textured and translucent, or paint your own with the Material Designer to give every build its own visual identity.

Play together, out loud

Jump into a session with friends and build collaboratively, live. Built-in low-latency voice chat means you can sing, rap, or just talk through an idea while everyone hears the same track in sync — this isn't an afterthought feature, it's tuned specifically so you can perform together while you build.

Publish, discover, remix

Everything you build fits together like a music library. A Chunk is a song — its own self-contained build and sequence on a 3D grid. A Map is an album — a collection of Chunks strung together. And a Prefab is a single melody or drum loop — a smaller, reusable piece you can drop into any Chunk you're working on. Save and publish any of the three, browse what the community is building, follow and friend other creators, and remix songs you love — with credit always tracing back to the original creator. Share a build directly with a friend using a one-click share code.

Make it yours

Design custom pixel-art materials and skin every face of a block with the in-game Material Designer. Paint textures, save them to your library, and apply them across your builds so every creation looks as unique as it sounds. 

Key Features

  • Block-based music sequencing — place, pitch, and arrange blocks to compose real songs in a 3D world

  • A full range of non-sound building blocks for shaping terrain and structures around your music

  • Real-time multiplayer building with low-latency, built-in voice chat

  • Material Designer — paint custom pixel-art textures and skin blocks face-by-face

  • Chunks (songs), Maps (albums of Chunks), and Prefabs (melodies/drum loops) — publish, browse, and remix all three

  • Friend, follow, and remix system with creator credit

  • Shareable codes for instantly sending a creation to a friend

Systemanforderungen

Windows
macOS
SteamOS + Linux
    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10 64-bit
    • Prozessor: Dual-core, 2.5 GHz (e.g. Intel Core i3-4130 / AMD FX-6300 or equivalent)
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: DirectX 11 compatible, integrated graphics (Intel HD 4000 or equivalent)
    • DirectX: Version 11
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: ASIO recommended for in-game recording/soundcard audio playback
    • Zusätzliche Anmerkungen: Recommended to be used with Audio interface. Microphone optional (only needed for voice chat)
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem: Windows 10/11 64-bit
    • Prozessor: Quad-core, 3.0 GHz+ (e.g. Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent)
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Dedicated GPU, DirectX 11 compatible (e.g. NVIDIA GTX 1050 / AMD RX 560 or equivalent)
    • DirectX: Version 11
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 4 GB verfügbarer Speicherplatz
    • Soundkarte: ASIO recommended for in-game recording/soundcard audio playback
    • Zusätzliche Anmerkungen: Recommended to be used with Audio interface. Microphone optional (only needed for voice chat)
    Mindestanforderungen:
    • Betriebssystem: macOS 12 Monterey
    • Prozessor: Apple M1 or Intel i5
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: Metal-capable GPU
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Zusätzliche Anmerkungen: Recommended to be used with Audio interface. Microphone optional (only needed for voice chat)
    Empfohlen:
    • Betriebssystem: macOS 13+
    • Prozessor: M1 or newer
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Metal-capable GPU
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 4 GB verfügbarer Speicherplatz
    • Soundkarte: For better audio recording/playback functionality
    • Zusätzliche Anmerkungen: Recommended to be used with Audio interface. Microphone optional (only needed for voice chat)
    Mindestanforderungen:
    • Betriebssystem: Ubuntu 22.04, 64-bit
    • Prozessor: Dual-core x86-64 with SSE2
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: OpenGL 3.2+ or Vulkan
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: Not required, but use for better audio recording/playback functionality
    Empfohlen:
    • Betriebssystem: Ubuntu 24.04
    • Prozessor: quad-core
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: Vulkan GPU
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 4 GB verfügbarer Speicherplatz
    • Soundkarte: For better audio recording/playback functionality
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