Build powerful defenses, collect loot, combine effects, and survive evolving waves from the void in a tower defense game driven by ARPG-inspired buildcrafting and persistent progression.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to create a highly engaging mix of Tower Defense and Action RPG gameplay. The core wave-based run system is already implemented, and we plan to expand it with many more features, including persistent world state, meta progression, new content, and deeper gameplay systems. Early Access allows us to involve players early, gather valuable feedback, and shape the game together with the community.”

Approximately how long will this game be in Early Access?

“We expect Void TD to remain in Early Access for as long as needed to reach the quality and scope we want. Our current goal for the 1.0 release is to include a persistent world state, meta progression, and a more complete set of gameplay systems.

We are aiming to achieve this within the next 1–2 years, but the exact timeline may change depending on development progress and community feedback.”

How is the full version planned to differ from the Early Access version?

“The full version of Void TD is planned to expand significantly beyond the Early Access version. Our main goals include adding a persistent world state, deeper meta progression, unique items and parts, unique effects, and more varied enemy types.

We also want to introduce more player-driven difficulty, where your progress in the persistent world can influence and modify future runs. This should allow players to shape their own challenges, experiment with different strategies, and make each run feel more connected to their long-term progression.”

What is the current state of the Early Access version?

“The current Early Access version of Void TD includes the core wave-based run system and the basic gameplay foundation for the Tower Defense / Action RPG mix. Players can already experience the main loop of fighting waves, building defenses, and progressing through runs.

However, many larger systems are still planned or in early development, including persistent world state, meta progression, unique items and parts, unique effects, more enemy variety, and player-driven difficulty. Early Access represents the foundation of the game, which we want to expand and improve with player feedback.”

Will the game be priced differently during and after Early Access?

“Yes. We plan to increase the price as more features, content, and systems are added during Early Access. The price is especially likely to increase for the full 1.0 release, once the game includes major planned features such as persistent world state, meta progression, unique items, and expanded gameplay systems.”

How are you planning on involving the Community in your development process?

“We plan to involve the community through player feedback throughout Early Access. At some point, we want to add an in-game feature request and bug report tool, making it easier for players to share ideas and report issues directly.

In addition, we will actively read the Steam Discussions to gather feedback, suggestions, and bug reports. If there is enough interest or need for closer communication, we also plan to open a Discord server for the community.”
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About This Game

Void TD is a loot-driven tower defense game inspired by the buildcrafting, item progression, and long-term decision-making of action RPGs.

At its core, Void TD is about building defenses, upgrading your core, adapting your tower layout, and surviving increasingly dangerous waves of enemies from the void. Place towers, collect powerful items, discover unique parts, and combine effects to create defensive builds that grow stronger over the course of each run.

Every run challenges you to make the most of what you find. Tower placement, item drops, part combinations, and upgrade choices all shape your strategy. Instead of relying on a fixed build order, you adapt your defenses as enemies become stronger, faster, and more varied.

Progression in Void TD is not centered around a character. Long-term growth comes from persistent item progression, evolving strategies, and a world state that carries forward between runs. Your collection expands over time, opening up new combinations and giving you more ways to shape future defenses.

Enemies also progress as the world develops. They become stronger, more dangerous, and more varied over time. Your choices can influence future runs, allowing you to prepare new strategies, push the difficulty forward, and carve your own path deeper into the void.

Features

  • Tower defense gameplay with ARPG-inspired loot and buildcrafting

  • Build, upgrade, and adapt your defenses during each run

  • Place towers strategically to survive fast-paced enemy waves

  • Collect items, parts, and effects to create powerful defensive synergies

  • Upgrade your core and shape your long-term strategy

  • Persistent item progression across runs

  • Enemies that evolve and become stronger over time

  • A persistent world state that connects progress between runs

  • Player-driven difficulty through long-term progression and world changes

  • Experiment with different combinations to push deeper into the void

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used during development to assist with creating some images/assets and parts of the game code. All AI-assisted content is reviewed, edited, and integrated by the developer. The game does not generate AI content during gameplay.

Mature Content Description

The developers describe the content like this:

Void TD contains stylized fantasy violence against fictional creatures, including combat effects, explosions, and enemy destruction. The game has a dark atmosphere and may include intense battle scenes. It does not contain sexual content, nudity, or realistic gore

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: 4-core x86-64 processor; Intel Core i5-6500, AMD Ryzen 3 1200, or equivalent
    • Memory: 8 GB RAM
    • Graphics: Vulkan- or DirectX 12-capable GPU with current drivers
    • DirectX: Version 12
    • Storage: 2 GB available space
    • Sound Card: Standard audio output device
    Minimum:
    • OS: 64-bit Linux distribution
    • Processor: 4-core x86-64 processor; Intel Core i5-6500, AMD Ryzen 3 1200, or equivalent
    • Memory: 8 GB RAM
    • Graphics: Vulkan- or DirectX 12-capable GPU with current drivers
    • Storage: 2 GB available space
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