Hallowers, the pilgrimage, is a Card and Creature collection turn based RPG where you command the spirits of the Kin Realm in your first Hallower pilgrimage. Train them, fight with them, give them forbidden attacks and evolve them into powerful beings at the height of the very Gods.

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Planned Release Date: 2027

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About This Game

In Hallowers the player will be given one of three initial Hallowers, the embodiment of a Spirit to help you reach the end of your pilgrimage, into the sacred mountaintops of Hellu Island. 

Hoba is a silly little meteorite that crashed into our world a long time ago, since then it has been revered as an outer God, bringer of life.

Karasugoi is a carp, born out of rage , its purpose although unclear seems related to the destruction of the old world. People will pray in the spirit ponds of Hellu and throw pearls as a gift expecting to be pardoned if the mighty Carp in unleashed. Some say, it could transform into a Storm Dragon...

And finally the Mighty Hildr, the spirit of a female Warrior lost in time. Although she seems feeble and insecure, the Divine blessing of the Gods is strong in her, and given enough prayer, she will become the most formidable ally of them all.

But remember, these are only the first option the player would have, the spirit realms of Hellu are the roaming grounds of so many more spirits, from Golems, to Vampires, even scary undead Pirates! More than 152 Hallowers are up for grabs for the player to Seal, Train, Evolve and Obtain all powerfull attacks in the form of cards.

So how do cards work in Hallowers the pilgrimage? Cards represent attacks and actions, at any turn each Hallower will use one card or action, but these cards, which the player crafts into the Hallower personal deck, can be obtain during your adventure and can be tought to each Hallower depending its type and level.

Now, about types and levels. Hallowers are divided by types, Hoba , for example is type EXO and LIFE, since it is a Hallower from Space which commands the gift of life inside him. This specific types gives him access to specific EXO and LIFE cards which have its own mechanics and combos. Having types also determines what types of damage Hoba is weak to, since it is a plant you can imagine that he is not keen into recieving a Fire attack type of damage.

The other parameter i left out is levels. Experience is required to get to higher levels, and experience is only  obtained through combat. But then Hallowers can evolve depending of the level they reach, but in here Hallowers don't evolve to the next stage. Every Hallower evolves into a minimun of two options, which different types but based on the previous stage . Hildr, our viking lady can evolve to the Gerhilde evolutionary lane, which leads into a more weapons art viking warrior.

Or It could lead to the Helmwige lane, a more tribal druidic warrior imbued with the Spirit of a more Primal nature. Depending on your decision, your initial Hallower will eventually transfrom into your favourite lane, but remember, since lanes are very different from each other each lane will have access to certain deck archetypes and cards the other lane wouldn't so choose wisely...

At any rate each of this lanes will evolve again, into their final evolution, once you get enough levels on them, of course.

So anyhow these are only a few Hallowers of the more of 152 we have prepared for you to collect in this incredible Turn Based Card Game, not to mention the more of 300 attacks represented by cards and Handmade illustrations of our great Artists!

On a final note , if you would let me, i would like to speak of our philosophy into the production of this game. We live in an age of AI, and for better or for worse it seems it is going to stay in one shape or another. Our team is made of more artists than programmers and designers combined since it is our bet that human art, even tho it takes a looong time to make , is more pleasing, rewarding and empathic than the AI slop big tech feeds you. I know it is not much coming from a small indie game, but if you want to support this kind of art, and the human artists behind it, it would mean the world to us to wishlist and support this game. Thank you if managed to read this and hope you have a nice day.

System Requirements

    Minimum:
    • OS: windows 10 or better
    • Processor: i5
    • Memory: 4 GB RAM
    • Graphics: 1060 RTX
    • Storage: 10 GB available space
    • Sound Card: By default
    • VR Support: no
    Recommended:
    • OS: windows 10 or better
    • Processor: i5
    • Memory: 2 MB RAM
    • Graphics: 960 RTX
    • Storage: 10 GB available space
    • Sound Card: default
    • VR Support: no
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