Plan one sequence of moves to guide all snakes through different boards at the same time. Queue commands, avoid walls, trigger rotations, collect bonuses, and solve clean neon logic puzzles with a built-in level editor.

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Over dit spel

Fake Snake is a grid-based logic puzzle game about two snakes, two different boards, and one shared sequence of moves.

Every command you enter controls both snakes. The puzzle is finding a plan that works on both sides at once.

Two Problems, One Solution

Each level gives you separate boards with different walls, goals, pickups, and paths. Move up, down, left, or right, then watch both snakes follow the same instructions.

A route that solves one board may destroy the other.

Plan First, Run Second

Queue your moves, edit the sequence, then press run. Fake Snake is about planning a solution before committing to it.

When the sequence starts, all boards play out together. If either snake crashes, the plan fails.

Twist The Board

Rotation pickups turn the board and change the puzzle mid-solution. Some pickups affect their own board, another board, or every board at once.

A good plan has to survive the layout changing under it.

Create And Share Levels

Build your own puzzles in the included level editor. Place walls, goals, snakes, rotation pickups, and switches, then test your solution directly inside the editor.

Validated levels can be exported and shared.

Features

  • Grid-based puzzle solving with shared input

  • Two-board and multi-board levels

  • Planning mode with editable move sequences

  • Rotation pickups that transform the board

  • Optional bonus goals and star ratings

  • Built-in level editor

  • Clean neon cyberpunk visual style

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

Generative AI was used only during early visual concepting and ideation for some marketing art directions. The game itself, its mechanics, levels, code, UI, and final gameplay assets are created and edited by the developer.

Systeemeisen

Windows
macOS
SteamOS + Linux
    Minimum:
    • Besturingssysteem: 10
    • Processor: Dual-core 2.0 GHz
    • Geheugen: 4 GB RAM
    • Grafische kaart: Integrated GPU with Vulkan support
    • Opslagruimte: 150 MB beschikbare ruimte
    Minimum:
    • Vereist een Apple-processor
    • Besturingssysteem: 10.14
    • Processor: Apple M1
    • Geheugen: 4 GB RAM
    • Opslagruimte: 150 MB beschikbare ruimte
    Minimum:
    • Processor: Dual-core 2.0 GHz
    • Geheugen: 4 GB RAM
    • Grafische kaart: Integrated GPU with Vulkan support
    • Opslagruimte: 150 MB beschikbare ruimte
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