A first-person dungeon crawler built on D&D 5e SRD rules. Build a party of four, take quests in the haunted town of Myrkheim, and descend through ten levels of crypts, catacombs and dwarven halls, with caves and sewers to explore along the way. Do you dare face what lurks below?

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Lich is a solo-developed dungeon crawler, and I want players involved while it’s still taking shape. Early Access lets me get real feedback on combat balance, difficulty, party builds and dungeon generation from people actually playing it, so the finished game is shaped by its players rather than built in isolation.”

Approximately how long will this game be in Early Access?

“Around 6 to 12 months, depending on player feedback and how development progresses.”

How is the full version planned to differ from the Early Access version?

“I plan to keep expanding the dungeon with new enemies, bosses, items and spells, polish the character portraits, monster models and visuals, add more variety to the random dungeon generation, extend the town and its quests, add more languages, and refine balance and difficulty based on player feedback.”

What is the current state of the Early Access version?

“The game is fully playable from the start: build a party, explore the town of Myrkheim, take quests and descend through the ten main levels and the optional caves, dwarven halls and sewers. You lead a party of four adventurers through grid-based, first-person turn-based combat built on D&D 5e SRD rules. Expect some rough edges, placeholder art in places, and ongoing balance changes as updates roll out. The German and Swedish translations are new and may contain mistakes.”

Will the game be priced differently during and after Early Access?

“I plan to gradually raise the price as new levels, content and features are added, so Early Access players get the best price.”

How are you planning on involving the Community in your development process?

“Through the Steam Community discussions, where I’ll read feedback and bug reports and respond directly. I’ll post regular update notes explaining what’s changed and why, and player suggestions will help decide what gets prioritised next.”
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About This Game

Descend. Fight. Survive.

The Lich: A Dungeon of Despair is a first-person, grid-based dungeon crawler that strips the genre back to its roots. Black clouds hang over the town of Myrkheim and travellers go missing. Take a party of four down through torch-lit corridors, deadly traps and increasingly dangerous monsters, to find what sleeps at the bottom of the crypt.

A Party Worth Fighting For
Start with the default heroes or build your own four adventurers: choose each one's race, class, ability scores, name and portrait. Warriors, rogues, clerics, wizards and more, each with their own role in combat and survival. Manage their health, hunger, thirst, equipment and positioning carefully. The dungeon shows no mercy to the unprepared.

D&D 5e Rules, Faithfully Adapted
Combat is governed by the D&D 5th Edition System Reference Document. Initiative, attack rolls, armour class, saving throws, spell slots, feats and level-ups. If you know the tabletop, you already know the rules. If you don't, you'll learn them the hard way.

Turn-Based Tactical Combat
Every encounter is a puzzle. Front attacks, back attacks, spell casting, wands, scrolls and positioning all matter. A skeleton archer in a narrow corridor is a very different threat to one in an open room.

More Than One Way Down
Myrkheim is your base: talk to the townsfolk, take quests, trade with the smith and have the sage identify what you find. Below it the main route runs ten levels deep, with side branches to discover: the Caves, the dwarven Mines and Ruins, and the sewers beneath the town, where a hydra waits.

Classic Dungeon Crawling, Modern Engine
Built in Unreal Engine 5, The Lich delivers the grid-movement and atmosphere of the classics with the visual fidelity of today. Every stone wall, flickering torch, and lurking shadow is rendered in full 3D.

Features

  • Ten main levels plus optional branches: caves, dwarven halls and sewers

  • A town hub with quests, shops and a sage who identifies items

  • Turn-based combat using D&D 5e SRD rules

  • Create your own party of four: races, classes, abilities and portraits

  • Magic items, attunement, wands, scrolls and a full spell system

  • Food, water and rest to manage as you go deeper

  • Traps, secrets, locked doors and environmental hazards

  • Classic grid-based first-person movement

  • Play in English, German or Swedish

  • Built in Unreal Engine 5

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

I have used it to help me code, all of the artwork is bought through the epic games content store.

Mature Content Description

The developers describe the content like this:

Fantasy combat throughout. Players fight and destroy monsters and undead creatures using weapons and magic. No sexual content, drug use or real-world violence.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 6GB / AMD RX 580
    • DirectX: Version 12
    • Storage: 10 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i7-10700K / AMD Ryzen 7 5800X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 2070 / AMD RX 6700 XT
    • Storage: 10 GB available space
    Minimum:
    • OS: Ubuntu 22.04 / SteamOS 3 (64-bit)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: Vulkan-capable GPU and current drivers (Mesa 24+ or NVIDIA 550+)
    • Storage: 10 GB available space
    Recommended:
    • OS: Ubuntu 24.04 / SteamOS 3 (64-bit)
    • Processor: Intel Core i7-10700K / AMD Ryzen 7 5800X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 2070 / AMD RX 6700 XT (Steam Deck: should run at reduced settings)
    • Storage: 10 GB available space