Play any flat PC game in stereoscopic 3D on a giant virtual screen in VR! FlatVR injects real-time 3D depth into standard games using advanced AI heuristics or native depth-buffer integration, complete with customizable screen curves, immersive ambilight background, and head-tracking controls.
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Perisian Akses Awal

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Kata-kata daripada pembangun:

Kenapa Akses Awal?

“FlatVR is an advanced utility that builds upon complex AI-driven 3D depth heuristics, graphics hook methods (ReShade integrations), and telemetry protocols (OpenTrack, UDP). Early Access allows us to gather critical feedback from players running diverse PC hardware configurations and various VR headsets, helping us refine compatibility, performance, and features to deliver the best possible stereoscopic experience.”

Berapa lama perisian ini dijangka akan berada dalam Akses Awal?

“We plan to keep FlatVR in Early Access for approximately 6 to 12 months. This timeframe will give us enough opportunity to expand the AI model, refine compatibility with new DirectX versions, and integrate feedback directly from the community.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The full version is planned to be more robust, stable, and widely compatible. We plan to:

Optimize the real-time AI depth reconstruction model for faster inference and cleaner 3D images.
Expand compatibility with a wider list of DirectX 11/12 and Vulkan games.
Add more presets for virtual monitors, custom curved screens, and ambient lighting.

Improve the user interface, setup wizards, and automation for ReShade addons.
(Note: These represent our current targets, and we plan to progress towards them iteratively based on development feasibility and community needs).”

Bagaimanakah keadaan semasa versi Akses Awal?

“The current Early Access version of FlatVR is fully functional and feature-rich. It currently includes:

Real-time AI 3D Depth estimation (Pseudo-3D) and high-performance WGC screen capture.
Support for native stereoscopic depth extraction using our custom ReShade Add-on (FlatVR_DepthProvider).
Customizable virtual screen geometries (curvature, distance, scale, vertical shift, tilt).
Dynamic Ambilight ambient lighting to blend the screen into the VR space.
Head tracking mapping (emulating mouse input and OpenTrack UDP telemetry).
Virtual monitor emulation to run games at custom ratios/resolutions.”

Adakah harga perisian ini berbeza semasa dan selepas Akses Awal?

“We plan to moderately increase the price of the software as we exit Early Access and introduce significant new features, visual improvements, and broader game compatibility. Buying during Early Access supports our developers early and grants access to the software at a lower price point.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We want the community to play a central role in FlatVR's development. We plan to actively monitor our Steam Discussion boards, collect user bug reports, and host discussions regarding game presets and feature requests. User feedback on performance, AI depth accuracy, and VR headset compatibility will directly drive our development priorities.”
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Tentang Perisian Ini

FlatVR transforms your standard, non-VR PC games library into immersive virtual reality experiences. Projects your favorite flat games onto a fully customizable virtual screen inside your VR headset, and introduces stunning stereoscopic 3D depth to games that never had it.

Whether you're playing modern RPGs, first-person shooters, or retro classic titles, FlatVR lets you experience them on a theater-sized screen with physical depth and responsive head tracking.

Key Features:

  • Real-time Stereoscopic 3D (3D Depth Modes):

    • AI 3D Depth (Pseudo-3D): High-speed AI heuristics analyze the 2D video feed in real-time, instantly estimating depth layouts and generating a stereoscopic 3D effect.

    • ReShade Native Depth: Fully integrated with ReShade. Use our custom FlatVR Depth Provider add-on to extract the game's actual 3D depth buffer directly from the engine, giving you pixel-perfect, native-grade 3D parallax without any guess work.

    • AI 3D Smoothing & Ray-Based Gap Filling: Our proprietary smart post-processing algorithm smooths out stereoscopic image edges and uses ray-cast projection heuristics to automatically fill in visual gaps (occlusions) caused by 3D perspective shifts, delivering a clean, seamless, artifact-free 3D picture.

    • Side-by-Side (SBS) & Top-Bottom (TAB): Project native stereoscopic output feeds directly into your headset lenses.

  • Virtual Screen Customization:

    • Take control of your virtual environment. Adjust screen distance, scale, vertical height, curvature (for maximum wrap-around immersion), and tilt.

    • Immersive Ambilight (Ambient Glow): Softens the border of the screen, dynamically casting matching colored light into the dark VR space surrounding your virtual monitor to reduce eye strain and blend your game seamlessly with the virtual room.

  • Head Tracking Integration:

    • Map your headset's physical rotation to mouse movements or emulate the industry-standard OpenTrack (UDP) protocol. Control the game camera naturally simply by looking around—making it perfect for car, racing, and flight simulators (such as Assetto Corsa, Euro Truck Simulator 2, Microsoft Flight Simulator, Dirt Rally, and more).

  • Virtual Monitor Emulation:

    • Create a virtual primary display inside Windows to play at resolutions beyond your physical monitor's capabilities (e.g. 4K, 21:9 Ultrawide, or 32:9 Super-Ultrawide) for an incredibly wide field of view.

  • Zero-Latency Capture:

    • Leverages the high-performance Windows Graphics Capture (WGC) API to stream your game screen with zero noticeable input lag or performance overhead.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

We use a local real-time deep learning neural network (AI) to perform depth estimation on the video frame. The AI analyzes the 2D image and generates a corresponding depth map in real-time, which is then used to reconstruct the 3D VR environment. The AI only processes the visual depth data and does not generate any text, audio, new art assets, or user-facing media content.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 (64-bit)
    • Pemproses: Intel Core i5-4590 / AMD FX 8350 or equivalent
    • Memori: 8 GB RAM
    • Grafik: NVIDIA RTX 3060 / AMD Radeon RX 6600 XT
    • DirectX: Versi 11
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 500 MB ruang tersedia
    • Sokongan VR: SteamVR or OpenXR
    • Nota Tambahan: VR headset (Meta Quest 2/3/Pro via Link/Virtual Desktop, Valve Index, HTC Vive, Pico 4, etc.) is required. ReShade 5.0+ with Addon support is required for native depth-buffer renderin
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 (64-bit)
    • Pemproses: Intel Core i7-8700K / AMD Ryzen 5 3600 or higher
    • Memori: 16 GB RAM
    • Grafik: NVIDIA RTX 4060 / AMD Radeon RX 7600 XT or higher
    • DirectX: Versi 12
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 500 MB ruang tersedia
    • Sokongan VR: SteamVR or OpenXR
    • Nota Tambahan: Meta Quest 3 / Valve Index or similar modern headset. Highly recommended to use a wired connection (Quest Link) or high-speed 5GHz/6GHz Wi-Fi (Virtual Desktop) for low latency.
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