An incremental about burning down a forest. Drag a flame across the trees, watch the fire chain from grove to grove, and bank charcoal to make every burn hotter, hungrier and in a larger forest.

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Planned Release Date: Q4 2026

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About This Game

Burn Tree Burn is a tactile incremental about one dangerous little pleasure: dragging a flame across a forest and watching it get away from you.

Your cursor radiates heat. At first nothing catches, and one warm tree just cools back down. But hold the flame over a dense grove and the heat starts to stack: one tree pops, then its neighbor, then the whole cluster, embers leaping the gaps you mistook for firebreaks. Every tree you burn leaves charcoal behind. Spend it on a hotter, hungrier fire.

Cross the tipping point

Every fire is chasing the same moment, the one where it stops needing you. Below the line you nurse small blazes along by hand, grove by grove. Cross it, and you light a single spark and step back while the firestorm does the rest.

Burn, bank, upgrade

Between sparks, spend the charcoal. Push the heat hotter so fire leaps gaps that used to kill it. Stretch the embers so a dying blaze hands off to the next grove. Seed the map with oil trees that go up white-hot, and powder kegs that detonate and throw fire across the breaks. Call down lightning, grow ironbark that pays out big, evolve the whole forest so it regrows richer every time you torch it. Then claim more territory, zoom out, and start over at a bigger scale.

Features

  • Fire that spreads: it fizzles in the gaps and roars through the clusters, finding its own way through the trees.

  • A flame on your cursor: drag it across the trees and the heat drags along, every tree glowing hotter the second you touch it.

  • Charcoal that never stops: it pops off every burning tree and streams into your counter, and the number keeps climbing.

  • Always one more upgrade: hotter flames, longer embers, powder kegs, lightning, tree evolution, prestige.

  • The payoff: one spark, and a whole forest goes up at once.

  • A forest that grows back: fresh and swaying between burns, then charred and smoking once the fire rolls through.

Burn it down. Bank the ash. Burn it down again, bigger.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX970
    • Storage: 1 GB available space
    Minimum:
    • OS: macOS 12 Monterey
    • Processor: Apple M1 or Intel Core i5
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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