OMEGA: The Dead Planet is a third-person sci-fi survival horror game set on a hostile alien world. Explore semi-open regions, scavenge resources, upgrade your abandoned base, survive infected colonists and aberrant alien predators, and struggle to control Jessica’s dangerous mutation.

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Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„OMEGA: The Dead Planet is being built as a content-expansion Early Access project.

The core game is designed around several connected systems, including third-person combat, exploration, crafting, base progression, survivor recruitment, enemy AI, and Jessica’s mutation. Our goal is to make these foundations fully functional before release, then expand the game with additional regions, enemies, characters, story chapters, and survival challenges.

Early Access allows us to develop that larger experience together with the community. Player feedback will be especially valuable for balancing combat, resource management, progression, exploration, difficulty, and the balance between survival horror tension and player freedom.

We have previously released games in this universe and continued improving them based on player feedback. We want to follow the same direct and transparent approach with OMEGA while creating a significantly larger and more ambitious game.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„We currently expect OMEGA: The Dead Planet to remain in Early Access for approximately two years.

This estimate may change depending on development progress, community feedback, and the scope of additional content. We do not want to rush the full release simply to meet a fixed date. The game will leave Early Access when its planned regions, central story, progression systems, and major content are complete and polished to the standard we expect.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The Early Access version is planned to contain the complete foundation of the game, including combat, exploration, inventory, saving, crafting, base progression, enemy AI, mutation mechanics, and the first major playable region.

During Early Access, we plan to expand the game with:

additional biomes and semi-open regions;
new facilities, dungeons, and optional locations;
new Infected and Aberrant enemy types;
additional survivors, base rooms, research, and upgrades;
more weapons, equipment, outfits, and crafting options;
expanded mutation and controllable Lycan mechanics;
new story chapters, cinematics, and character relationships;
additional environmental hazards and survival challenges;
further balancing, optimization, and quality-of-life improvements.

The full version is intended to include the complete main story and the planned journey across the planet’s major biomes, along with a more developed base, a larger survivor cast, additional enemies, and the completed progression of Jessica’s mutation.

All planned features may evolve during development based on testing and player feedback.“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access version will launch as a playable and structured survival horror experience rather than a prototype.

It is planned to include the Arctic region, the abandoned research base, the opening story chapter, several explorable facilities and optional locations, multiple enemy types, and the core gameplay systems.

Players will be able to explore the region on foot and with the hover bike, fight using firearms and melee weapon, scavenge resources, craft essential supplies, improve equipment, restore sections of the base, rescue the first survivors, and begin developing Jessica’s mutation abilities.

The core systems planned for the Early Access launch include:

third-person combat and enemy AI;
inventory, equipment, saving, and progression;
scavenging and focused crafting;
base restoration and upgrades;
exploration across the first semi-open biome;
environmental hazards;
the initial mutation and Lycan systems;
story missions, optional locations, and survivor content.

The Early Access version will not contain the complete story or all planned regions, enemies, survivors, and progression systems.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We currently plan to increase the price when OMEGA: The Dead Planet leaves Early Access.

The Early Access price will reflect the amount of content available at launch. As major new regions, story chapters, characters, enemies, and gameplay systems are added, the price may also increase gradually during development.

Any planned price changes will be communicated in advance.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Community feedback will play an important role throughout Early Access.

We plan to communicate regularly through Steam announcements, the Steam Community Hub, Discord, development updates, screenshots, videos, and patch notes. Players will be able to report bugs, discuss balance, suggest quality-of-life improvements, and provide feedback on combat, exploration, crafting, progression, difficulty, and new content.

We will carefully evaluate feedback, but OMEGA will remain a focused, story-driven survival horror game rather than becoming an unrestricted sandbox. Community feedback will help us improve and refine the game without losing its intended identity, atmosphere, or narrative direction.

Major development decisions, upcoming content, known issues, and meaningful changes will be communicated transparently.“
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Infos zum Spiel

OMEGA: The Dead Planet

OMEGA: The Dead Planet is a third-person sci-fi survival horror game set on a hostile alien world - a dying planet where abandoned colonies, infected ruins, and unknown lifeforms hide the truth behind Jessica’s mutation.

After the events of the Project Werewulf / Inner Beast universe, Jessica is separated from the remaining survivors and stranded on a world that should have been dead. But the planet is not empty. Something ancient lives beneath its surface, and the same biological force that once changed her may be the key to survival - or the beginning of something far worse.

Explore a Dead Alien World

Travel through semi-open regions across a dangerous planet filled with abandoned facilities, mining sites, research labs, hostile wilderness, and infected zones. Each biome brings its own atmosphere, environmental hazards, enemies, resources, and secrets.

From burning deserts to dense alien jungles, frozen wastelands, and fully corrupted regions, every expedition forces you to prepare, adapt, and survive.

Build and Upgrade Your Base

An abandoned research base becomes your only safe place in a world that wants you dead.

Restore power, unlock new rooms, improve your equipment, expand research capabilities, store resources, and prepare for deeper expeditions. As you rescue survivors, the base slowly becomes more than a shelter - it becomes a home, a laboratory, and the last line of defense.

Survive the Infected and the Aberrants

The planet is inhabited by two major threats.

The Infected are former colonists, researchers, miners, and security personnel twisted by the same biological force that consumes the planet.

The Aberrants are something else entirely - alien predators shaped by the planet’s ecosystem, fast, brutal, adaptive, and terrifyingly intelligent.

Combat is designed to be intense and satisfying, but never careless. You are not fighting endless hordes. Every encounter matters. Ammo, positioning, melee combat, crafting, and tactical decisions can be the difference between survival and death.

Control the Mutation

Jessica is not only fighting the infection. She is part of it.

The mutation inside her can enhance her senses, improve her survival chances, and unlock terrifying power - but using it comes with consequences. Under extreme pressure, Jessica may unleash the beast within, transforming into a powerful Lycan form for short, violent bursts of combat.

This is not an ultimate ability to spam. It is rare, dangerous, and deeply tied to combat, stress, mutation, and control.

Prepare, Scavenge, Craft

OMEGA is not a survival sandbox. You will not spend hours chopping trees or building walls.

Instead, survival is focused on preparation and decision-making. Scavenge chemicals, medical supplies, weapon parts, alien biomass, and technological components. Craft ammunition, healing items, and equipment upgrades before heading into the unknown.

Every expedition begins with a question:

How far are you willing to go before returning to safety?

Outfits With Purpose

Expedition gear, tactical variants, and unlockable outfits allow players to balance function and personal style as they prepare for different regions and threats.

Rescue Survivors and Build Relationships

Not everyone on the planet is dead.

Rescue key survivors and bring them back to your base. Scientists, engineers, doctors, and soldiers can unlock new systems, research, upgrades, dialogue, and personal storylines.

Relationships are built through trust, choices, shared danger, and survival - not simple gift systems or dating-sim mechanics.

A Story-Driven Survival Horror Experience

OMEGA combines exploration, combat, resource management, base progression, mutation systems, and cinematic horror into a focused third-person experience.

This is not an open-world sandbox.

This is not a pure action game.

This is survival horror on a hostile alien planet - where the greatest question may not be whether Jessica can escape, but whether she should.

Early Access Vision

OMEGA: The Dead Planet is planned as a content-expansion Early Access project.

Our goal is to launch Early Access with the core systems fully functional - combat, saving, inventory, crafting, base progression, enemy AI, mutation, and exploration - while expanding the game over time with new regions, enemies, NPCs, story content, and survival challenges.

The Early Access version is intended to represent the foundation of the full game, not a prototype. More biomes, dungeons, characters, threats, and story chapters will be added as development continues.

Key Features

  • Third-person sci-fi survival horror set on a hostile alien planet

  • Semi-open biome-based regions with exploration, dungeons, and hidden threats

  • Upgradeable abandoned research base that grows throughout the game

  • Infected former colonists and terrifying alien Aberrants

  • Tactical combat with firearms, melee, limited resources, and crafting

  • Rare Lycan transformation tied to mutation, combat, and stress

  • Outfits with practical effects and cosmetic customization

  • Light survival mechanics focused on preparation, not micromanagement

  • Rescue survivors and unlock new base functions, research, and relationships

  • Story-driven progression with mystery, horror, and player-driven exploration

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Generative AI tools are used in a limited capacity to assist with selected 2D artwork and texture work. This may include the creation or modification of certain textures, masks, and promotional artwork. All resulting assets are reviewed and edited by the development team before use.

The game does not use live-generated AI content during gameplay.

Beschreibung nicht jugendfreier Inhalte

Der Entwickler beschreibt die Inhalte wie folgt:

OMEGA: The Dead Planet contains frequent sci-fi violence, blood, gore, corpses, body horror, and frightening scenes. Some enemies feature grotesque mutations, exposed tissue, and severe bodily deformation.

The game may also contain occasional partial nudity, revealing outfits, some nudity, and sexual innuendo.

Strong language may occur occasionally.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10/11 64-bit
    • Prozessor: Intel Core i5-10400F / AMD Ryzen 5 3600
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: NVIDIA GeForce RTX 2060 6 GB / AMD Radeon RX 6600 8 GB
    • DirectX: Version 12
    • Speicherplatz: 20 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX compatible
    • Zusätzliche Anmerkungen: SSD required. Specifications are subject to change during Early Access development.
    Empfohlen:
    • Betriebssystem: Windows 10/11 64-bit
    • Prozessor: Intel Core i5-12600K / AMD Ryzen 5 5600X
    • Arbeitsspeicher: 32 GB RAM
    • Grafik: NVIDIA GeForce RTX 3060 Ti 8 GB / AMD Radeon RX 6700 XT 12 GB
    • DirectX: Version 12
    • Speicherplatz: 20 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX compatible
    • Zusätzliche Anmerkungen: SSD required. Specifications are subject to change during Early Access development.
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