A 3D tactics RPG set in a fantasy retelling of the Imjin War of 1592 in Korea. Command your squad across height-based grids where elemental matchups and terrain turn the tide. Branch through a three-tier class tree and forge deep equipment builds to make every unit your own.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“With our core combat, job, and gear systems complete, we chose Early Access to refine the balance, expand the content, and finish the game alongside player feedback.”

Approximately how long will this game be in Early Access?

“We expect Early Access to last around 3 to 6 months. This may be adjusted depending on content completeness and the feedback we receive from players.”

How is the full version planned to differ from the Early Access version?

“We plan to add more content, improve balance, and polish the game based on player feedback. We're also exploring new systems that add depth to combat. The exact scope may change depending on the feedback we gather during Early Access.”

What is the current state of the Early Access version?

“The game features 4 chapters and 50 stages, 8 base classes with a 3-tier advancement system, equipment affinity and synthesis mechanics, an enemy recruitment system, and three selectable difficulty levels. It supports Korean, English, Latin American Spanish, and Simplified Chinese.”

Will the game be priced differently during and after Early Access?

“We plan to raise the price at full release (1.0) as more content is added. The Early Access price reflects a fair value for the content currently available.”

How are you planning on involving the Community in your development process?

“We'll gather feedback primarily through Discord and use it to guide our balance changes, bug fixes, and content priorities.”
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Download Tale of Specters: Joseon 1592 Demo

This game is not yet available on Steam

Planned Release Date: November 2026

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About This Game

1592—A War Where Magic and Steel Collide

1592. You may remember the year from a history lesson long ago.

But this time, magic exists on the battlefield—and the enemy you fought yesterday may stand beside you as an ally today.

Tale of Specters: Joseon 1592 is an alternate-history fantasy tactical RPG set during the Imjin War. Lead a ragtag company of exiles, surrendered soldiers, and outlaws across a war-torn Joseon where magic and steel share the battlefield.

Win Through Tactics, Not Numbers Alone

Victory depends on more than raw stats.

Every battlefield is designed around elevation and terrain. Seize the high ground, force enemies into unfavorable positions, and turn the landscape itself into a weapon.

Exploit the relationships between the four elements—Earth, Water, Fire, and Wind—while carefully tracking the turn order. Combine skills with the right status effects, and even a seemingly hopeless battle can become a hard-earned victory.

A Three-Tier Class Progression System: 8 → 12 → 8

Build your company through a three-tier class system, beginning with 8 basic classes and progressing into 12 intermediate and 8 advanced classes.

The same character can fulfill an entirely different role depending on their class, skills, and place within your formation.

Salvage, Reforge, and Customize Your Equipment

Your equipment can be developed just as deeply as your soldiers.

Imbue weapons with elemental properties, raise their grade, or dismantle battlefield loot at the forge and rebuild it into something more useful. Create equipment combinations tailored to your company and preferred tactics.

Recruit Figures from History and Legend

Meet Hong Sa-heon, a commander hiding his past; Lee Dong-gil, a lowborn mage whose spells can reshape the battlefield; Maechang, a gisaeng and poet more skilled with a blade than a brush; and Heo Gyun, the scholar credited with writing The Tale of Hong Gildong.

Recruit characters with distinct histories, personalities, and abilities—and bring them together under your command.

Turn Yesterday’s Enemies into Today’s Allies

Victory does not always have to end with your enemy’s death.

Persuade defeated foes to join your company, then turn former opponents into key assets in the battles ahead. Win, recruit, reorganize your forces, and take on ever-greater challenges.

Three difficulty settings allow both newcomers and experienced tactical RPG players to enjoy the game at their preferred level of challenge.

Current Development Status

Tale of Specters: Joseon 1592 will enter Early Access with its core systems in place, alongside four chapters containing a total of 50 stages.

We plan to continue expanding the game with additional content and features while incorporating feedback from our players throughout Early Access.

The price will increase when the game reaches its full 1.0 release.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some art, music, and 3D assets in this game were created with the help of generative AI tools. Every AI-generated asset was carefully reviewed, refined, and hand-curated by the developer to fit the game's art direction and tone. The game does not use any live-generated (runtime) AI content.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Win10 64
    • Processor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: GTX 1050 (2GB) / RX 560
    • DirectX: Version 11
    • Storage: 4 GB available space
    • VR Support: no
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Win10·11 64
    • Processor: i5-8400·Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: GTX 1060·RX 580(VRAM 4GB)
    • DirectX: Version 11
    • Storage: 4 GB available space
    • VR Support: no
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