A pool-building roguelike deckbuilder. You draw cards, but never build a deck. Line units across 3 lanes and weave 49 units into 21 synergies. Damage stacks in three layers—Base × Combo × Resonance—and the deeper you specialize, the harder it explodes. Three classes, one pool to sharpen.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„MindGate is a deep, systems-driven roguelike deckbuilder, and I want to refine its balance and content together with players who love the genre. Early Access lets me gather real feedback on synergies, difficulty, and build variety, and shape the game with the community before the 1.0 release.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„I'm planning roughly 12 months of Early Access, though this may adjust based on player feedback and the scope of updates.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The full version is planned to add an Endless Mode, a Synergy Trial mode, daily challenges, full achievements, and complete English localization, along with ongoing balance refinements based on community feedback. These are plans and may change as development continues.“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access version is already a complete, fully playable build: all 16 battles, 3 playable classes, 49 units with 21 synergies, 127 relics, 83 augments, and the 10-tier Mind Layer difficulty system. It is content-rich and stable; Early Access focuses on balance tuning and adding new modes.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„Yes. MindGate is offered at a lower introductory price during Early Access. We don't plan major price changes during Early Access itself, and we plan to raise the price for the 1.0 full release as the game gains more content and features.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Players can share feedback and ideas through the Steam community hub and discussions. Balance changes, difficulty tuning, and new-content priorities will be guided by player feedback throughout Early Access.“
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Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: 2027

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Infos zum Spiel

No deck. Just the pool. Sharpen it.

You don't win with the cards you draw. You win with how you place them.
You draw cards — but you never build a deck.
In MindGate, what you do is compress your pool.
Pick from a hand of 8, line your units across 3 lanes, and weave synergies.
Your units do the fighting. You decide the battle through placement and preparation.

What is pool-building?

A deckbuilder is a game about adding cards.
MindGate is the opposite — a game about cutting the cards you don't need.
Your pool is fixed from the start. The more you compress it, the purer your hand, the more stable your synergies, the bigger your combos explode.
It's not about what you draw — it's about what you keep. That's everything.

Three layers of explosion

Damage stacks through three multipliers.
Base × Combo × Resonance
Combo accumulates as you push through each wave.
Resonance grows the deeper you specialize into a synergy.
Half-committed builds stay weak. Mastered builds detonate.

3 waves, 3 lanes

Each battle runs up to 3 waves. Units and field carry over between them.
Your early placement decides the late-game explosion.
The field starts at 3 slots, growing by one each turn up to 9.
Early on it's about choices; later it's about board design. The same game transforms turn after turn.

49 units × 21 synergies

7 origins × 7 classes = 49 distinct units.
Synergies number 21 in total: 7 origin, 7 class, and 7 hidden duos.
Hold the same cards, arrange them differently, and you're playing a different game.
Synergies activate across 3–4 tiers.
The deeper you specialize, the harder the effects spike and the higher resonance climbs.
Every unit carries its own passive skill, combining with synergies to create unique strengths.

Three classes, three games

Commander — a straight-ahead leader who marshals the field and stacks combos efficiently.
Magus — an unorthodox solver who tunes synergies at blistering speed with skills and magic.
Merchant — builds the board through a gold-and-relic economy all its own.
The same 49 units, three completely different experiences.

Explore and grow

A map spanning 4 areas, procedurally generated — a different route every run.
Buy relics, equipment, and skills at the shop.
Let events steer the fate of your build through their choices.
Elite enemies hit hard, but beating them yields powerful rewards.

Grind. Upgrade. Run again.


Gear drops after battles. Defeat a boss and the chest is guaranteed — rarity is up to luck.
Four slots: weapon, armor, two accessories.
Effects range from ATK and synergy strength to hand size and gold — cutting straight to the heart of your pool.

Break down extras into materials. Craft. Upgrade.
Gear doesn't disappear when you die.
Keep challenging. Build something that's entirely your own.

Mind Layers — at your own pace

From the base difficulty up through Mind Layers 1 to 10.
Constraints and enemy strength ramp step by step, so beginners and veterans alike can challenge at a level that fits them.
Conquer Mind Layer 10, and you stand where only those who truly understand this game can see.

Content at a glance

  • Units: 49 (all with original art)
  • Synergies: 21 (7 origin + 7 class + 7 duo)
  • Relics: 127
  • Augments: 83
  • Equipment: 35
  • Skills: 26
  • Events: 37
  • Mind Layer difficulties: 10
  • Run structure: 4 areas × 16 battles × up to 3 waves

About Early Access

MindGate is currently in Early Access.
What's included at EA launch
A high-completion build with everything in place: all 16 battles / 3 classes / 49 units / 10 Mind Layers / 127 relics / 83 augments.
Planned updates
  • EA +4 months: Endless Mode
  • EA +8 months: Synergy Trial + English localization (alpha)
  • EA +12 months: v1.0 (daily challenges, full achievements, complete English)

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

MindGate's content—including character illustrations, related store and promotional images, and in-game text—is created by the developer using generative AI tools. The developer directs, selects, edits, and finalizes every asset, and makes all gameplay design and balance decisions.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10 64-bit
    • Prozessor: Intel Core i3 / AMD 同等以上
    • Arbeitsspeicher: 4096 MB RAM
    • Grafik: DirectX 11 対応の統合GPU以上
    • DirectX: Version 11
    • Speicherplatz: 2048 MB verfügbarer Speicherplatz
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