Soul Merger is a merge-driven auto-battler roguelite where you play an active role. Summon the souls of fallen warriors, merge them into higher tiers, and fight alongside your army to defeat waves of undead.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Soul Merger is being developed by a very small team and combines mechanics that are rarely brought together in the same game: direct combat, auto-battler elements, unit summoning and merging, roguelite progression, and team building.
Because of the unusual nature of this combination, the game’s balance and development can greatly benefit from the experience of an active community. Early Access will allow us to observe how players use the different features, to understand which elements work best, and decide which direction the project should evolve in.
Soul Merger is intended to be a game that grows together with its community.」

這款遊戲的搶先體驗時間大約會持續多久?

「We expect Soul Merger to remain in Early Access for at least six months.
The actual duration will depend on the development of new content, balancing, and the feedback we receive. The game will leave Early Access only when we consider it complete, sufficiently polished, and well received by the players who took part in this stage of its development.」

正式版預計會與搶先體驗版有何不同?

「The full version will include many more enemies, new bosses, additional summonable souls, unique merges, and special levels with rules that differ from traditional runs.
Some of these features and special modes will also be developed based on community suggestions and feedback.
During Early Access, we will also continue working on balancing, build variety, progression, clarity of information, performance, and the overall quality of the experience.」

搶先體驗版目前的開發進度如何?

「The Early Access version already includes the complete core gameplay loop of Soul Merger. Players can directly control the necromancer, summon the souls of fallen warriors, merge identical units into more powerful versions, create different team combinations, fight through waves of enemies, and face boss encounters.
The main combat, summoning, merging, upgrading, and progression systems are already implemented and playable. Some content, balancing elements, quality-of-life features, and aspects of the game’s presentation are still in development. As a result, significant changes may be introduced during Early Access, and players may encounter bugs or balance issues.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「At the moment, we do not plan to increase the price of Soul Merger when it leaves Early Access.
However, if the development period becomes longer than expected and the game grows significantly beyond the original scope, with substantially more content than initially planned, we may consider a small price increase. Any potential change will be communicated to the community well in advance.」

在開發過程中,您打算如何與社群互動?

「The community will be able to share feedback, suggestions, bug reports, and thoughts on balancing through the Steam Discussions and the official Discord server.
We will pay particular attention to feedback regarding ideas for new levels or special content.
Player feedback will help us define update priorities and guide Soul Merger toward its full release.」
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預計發行日期: 待公告

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關於此遊戲

Soul Merger is a merge auto-battler roguelite. You play a necromancer in a world where humanity is at the mercy of the undead. Summon the souls of fallen warriors, merge them into stronger units, and craft your path against the horde. 

Your souls fight on their own, and you are down on the field with them. Move the necromancer, aim your magic, and time your skill activations to effectively annihilate your enemies. Watch the enemy's guard, position yourself, and build your army properly, or they will shrug off your damage and you won't take them down. 

Merge two matching souls to push them a tier higher; each tier unlocks a new soul with unique abilities and perks. Or attempt a mixed cursed merge and see what comes out. Be wise, though: merging blindly is not always the smartest choice, as synergies between units can be the key to win. 

Every unit is the soul of a historical or mythological warrior: a duelist, a healer, a lamp-bearer who lights the dark biomes. Each carries a signature skill and a random trait that steers its behavior, so the same soul can hold the line one run and charge headlong the next. 

Customize your camp, raise buildings, train your favorite units, and interact with the last humans still alive. Prepare yourself, and when you are ready, head back into the wilderness to fight your enemy. 

Features 

  • An active auto-battler roguelite with a necromancer you control directly 

  • Merge identical units to climb tiers, or attempt a random merge and hope for the best 

  • 30+ collectible souls, each with a skill and a random trait 

  • A camp you build between runs, with training and various services 

  • 10+ enemies to encounter and defeat 

  • Progression across 100+ territories and distinct biomes, plus an endless Survival mode 

  • Cute souls against skeletal undead, wrapped in an offbeat sense of humour 

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

Some graphic assets, such as sprites and decorations, are created with AI tools and then manually refined and edited using digital art software. Music and sound effects contain no AI-generated content

系統需求

    最低配備:
    • 作業系統: Windows 10 64-bit
    • 處理器: Intel Core i3 / AMD Ryzen 3
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Intel HD 4000 or equivalent (min 1GB VRAM)
    • DirectX: 版本:11
    • 儲存空間: 2 GB 可用空間
    • 音效卡: DirectX compatible
    建議配備:
    • 作業系統: Windows 10 64-bit
    • 處理器: Intel Core i3 / AMD Ryzen 3
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Intel HD 4000 or equivalent (min 1GB VRAM)
    • DirectX: 版本:11
    • 儲存空間: 2 GB 可用空間
    • 音效卡: DirectX compatible
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