Gridmax is a tile-based survival and base-building game set in a strange alien world. Gather, craft, build, and explore at your own pace as you grow your team, establish homes across the grid, advance your technology, and search for a way home.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Gridmax is a base-building and management game with emphasis on survival. I'd like to get feedback on the early content of the game if possible, and do some stress testing before an official launch. ”

Approximately how long will this game be in Early Access?

“The game is expected to remain in Early Access for approximately 2–6 months. Development is progressing quickly and I hope to complete the planned features sooner, but my current goal is to reach full release before the end of 2026.”

How is the full version planned to differ from the Early Access version?

“The Early Access version already contains the core survival and base-building gameplay. Planned additions include expanded exploration features, additional world content, more creatures and encounters, improvements to combat and companion management systems, additional building and crafting options, and visual/interface improvements. The goal of Early Access is to expand content, improve balance, and refine the overall player experience.”

What is the current state of the Early Access version?

“The game is currently playable and contains the core gameplay loop. Players can gather resources, craft items, build structures, manage hunger and survival needs, explore multiple map areas, grow food, and interact with creatures in the world. Save/load functionality is implemented and active development is focused on additional content, gameplay expansion, balance improvements, and interface polish.”

Will the game be priced differently during and after Early Access?

“Perhaps a little. But the price will not rise much. It's a small game and not intended to grow very big.”

How are you planning on involving the Community in your development process?

“I welcome player feedback throughout Early Access. The Steam Community Hub for Gridmax will be the primary place for discussion, bug reports, suggestions, and feature requests.

Players can also follow development updates and contact me through my X account (@brendon_schu) and any additional links listed on the store page. Community feedback will help guide balancing, improvements, and future development throughout Early Access.
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About This Game

Build. Survive. Explore.

Gridmax is a survival and base-building game where you begin as a lone Gridling stranded on a dangerous alien world. Gather resources, craft useful items, build a home, and survive hunger, hostile creatures, and the environment around you.

As you explore the grid, you can summon new Gridlings, expand your capabilities, build new stations and defenses, and establish homes across different terrains. Progress at your own pace as you learn how the world works, uncover transmissions, and search for a way home.

Build ovens, beds, storage boxes, farm plots, and more. Prepare your Gridlings for danger, experiment with different layouts and strategies, and shape each terrain into a place worth returning to.

Key Features

Survival First

Food is limited. The environment is dangerous. Every decision matters as you struggle to stay alive long enough to establish a permanent settlement.

Build Your Settlement

Construct buildings, organize resources, and transform the wilderness into a safe home for your team.

Grow Your Team

Create new settlers and expand beyond a lone survivor. A bigger team means more workers, but also more mouths to feed.

Craft Equipment and Resources

Gather materials from the environment and turn them into tools, food, structures, and equipment needed to survive and travel.

Early Access

Gridmax is currently in active development. Early Access will focus on expanding colony management, exploration, travel between regions, automation systems, additional structures, new creatures, and long-term progression.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64 bit Windows
    • Processor: Dual-core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL/DirectX compatible graphics
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64 bit Windows
    • Processor: Quad-core 2.0 GHz
    • Memory: 8 GB RAM
    • Graphics: OpenGL/DirectX compatible graphics
    • Storage: 1 GB available space
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