Survival Code is a top-down survival shooter where you are a security construct fighting off waves of malware inside simulation. The simulation seeks the perfect build - so between waves you wire stats through a grid of signal nodes, reshaping yourself until one construct survives to victory.

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Early Access-Spiel

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Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„This is my first game, and I want to hear what players think so I can keep improving it. Releasing in Early Access lets me gather feedback from the community and use it to make the game better, so that even more people can enjoy it in the end.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„It's hard to give an exact timeline, since it depends on player feedback and how much spare time I have — I'm currently serving in the Ukrainian Armed Forces. That said, my goal is a full release in November 2026. And yeah, I'm not scared of Barbie Game release)“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The full version will expand on what's already here rather than change its core. I plan to add more content, including additional modifiers and meta progression systems, while keeping the general look and feel the same as it is now.“

Was ist der derzeitige Stand der Early Access-Version?

„The Early Access version is fully playable from start to finish. It currently includes 8 playable characters, each with their own abilities, and around 30 different modifiers -enough content to give players a solid, complete experience while the game continues to grow.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„The price may increase slightly as the game grows and more content is added, but not by much. This is my first game, and my main goal is to learn and gain experience rather than to make a lot of money — so I want to keep it fairly priced for the players who support it early.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„I want to involve the community as much as possible. Early Access reviews, community reports, bug feedback, and suggestions will all be incredibly valuable to me — they'll directly shape how the game evolves. I'll be reading what players share and using it to guide what I fix, balance, and add next.“
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Infos zum Spiel

SURVIVAL_CODE

A simulation runs for reasons it won't explain. You are the construct inside it, fighting wave after wave of malware with no briefing, no goal, no promised ending - just the growing certainty that survival is the only path to the truth.

SURVIVE

  • Auto-firing Functions by default, freeing you to focus on movement and trigger timing.

  • 8 distinct constructs, each with its own energy-gated trigger and playstyle - reflect projectiles, double your output, clear the screen with a shockwave.

  • 8 malware threats, each with a readable tell - charging tanks, segmented worms, projectile-spraying viruses.

  • Survive 20 escalating waves, from a lone probe to a screen flooded with hundreds of threats.

  • Time-based survival - outlast the clock, don't chase a kill count.

UPGRADE

  • A node-based upgrade system where the upgrade screen is a circuit board - drop signal nodes on a grid and wire them by color to route stats into your build.

  • Two separate grids: one reshapes your Construct, one reshapes your Function, so character and weapon evolve independently.

  • Spend Code Parts in the shop between waves: buy nodes and modifier chips, lock what you want, reroll what you don't.

Wire it right. Survive to victory.

Offenlegung von KI-generierten Inhalten

Der Spieleentwickler beschreibt den Einsatz von KI-generierten Inhalten in diesem Spiel wie folgt:

Some sounds were created with AI assistance, and Claude Code helped support parts of the development process. Thank you for your understanding!

Systemanforderungen

Windows
macOS
SteamOS + Linux
    Mindestanforderungen:
    • Betriebssystem: Windows 10
    • Prozessor: Intel Core i3-4130 / AMD equivalent (dual-core, 64-bit)
    • Arbeitsspeicher: 2048 MB RAM
    • Grafik: Integrated graphics with OpenGL 3.3 support
    • Speicherplatz: 250 MB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Windows 10/11
    • Prozessor: Intel Core i5 (quad-core) / AMD equivalent
    • Arbeitsspeicher: 4096 MB RAM
    • Grafik: Dedicated GPU or modern integrated graphics
    • Speicherplatz: 250 MB verfügbarer Speicherplatz
    Mindestanforderungen:
    • Betriebssystem: macOS 10.13+
    • Prozessor: 64-bit Intel processor or Apple Silicon
    • Arbeitsspeicher: 2048 MB RAM
    • Grafik: OpenGL 3.3 / OpenGL ES 3.0 compatible hardware
    • Speicherplatz: 250 MB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: macOS 10.15+
    • Prozessor: 64-bit Intel processor or Apple Silicon
    • Arbeitsspeicher: 4096 MB RAM
    • Grafik: OpenGL 3.3 / OpenGL ES 3.0 compatible hardware
    • Speicherplatz: 250 MB verfügbarer Speicherplatz
    Mindestanforderungen:
    • Betriebssystem: 64-bit Linux distribution released after 2020
    • Prozessor: 64-bit processor (x86_64 or ARM)
    • Arbeitsspeicher: 2048 MB RAM
    • Grafik: Dedicated or integrated GPU with Vulkan 1.0 support
    • Speicherplatz: 250 MB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: 64-bit Linux distribution released after 2020
    • Prozessor: 64-bit processor (x86_64 or ARM)
    • Arbeitsspeicher: 4096 MB RAM
    • Grafik: Dedicated or integrated GPU with Vulkan 1.0 support
    • Speicherplatz: 250 MB verfügbarer Speicherplatz
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