Online roguelike where whole world is persistent, simulated and connected! Every player leaves a mark by their actions: Claim dungeons, settle the colonists, and defend it. Loot, mine, craft, cast magic, and level up alone or with friends. Explore strange depths and meet fellow adventurers!

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Planned Release Date: Jun 15, 2026

This game plans to unlock in approximately 1 day and 3 hours

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About This Demo

Claim dungeons and populate it with workers and crafting workshops!

Each dungeon is generated with many virtually infinite possible layouts and enemies, as well as historical artifacts. These places and unique items all have their own history ledger - and their own destiny.

Rogue Kingdom is receiving weekly updates, current version lets players try the early game online with Steam friends, or alone. Build settlement with NPC workers and get other players to help you in PvE home defense and resource gathering. For solo players, NPC adventurers also appear to help you! Which double as actual players by helping you in combat, keeping dungeons clear.
Join our Discord Server linked here on right of the page to chat with developer and other players, and follow the progress of additions into the game.

Demo version of the game currently includes full feature set during Steam Next Fest. Base game is going to release at end of the Steam Next Fest, at 29th!
After the base game is out, Demo will stay live, intended for players to keep playing as they wish! Demo will stay updated, but future features, added after first base game release version may be subject to limitations to encourage paying players to help fund the development! :D

KEY FEATURES

  • Procedurally generated world and unique artifacts with its own fictional history and events. Every dungeon, every NPC and every artifact has its own 100 years of pre-generated history, while game chronology is simulated into the present. Every 14 real life day, 1 year passes in the world of Rogue Kingdom.

  • Every dungeon is just one simulated instance out of many other dungeons available for players to join, clear, and even settle, becoming its ruler. You can virtually endlessly explore new dungeons, or crank up the difficulty by going deeper. Depth System is the main difficulty dial in this game. Level 20 players are recommended to stay in range of Depth 10-30.

  • Skill leveling impacts the strengths and weaknesses of each character, allowing you to focus on destructive and customizable magic spells according to your skills! Or go full brute path with the way of the sword, bow and other thrown and explosive weapons.

  • Real-time multiplayer. Join Steam friends, invite them into your guild, or accidently run into another players home dungeon while exploring networks of dungeons across the node-like map.

  • Your claimed dungeon gradually turns into a living underground "town" with other adventurers and workers visiting and living there. You can help them grow their workshops such as Tavern, Forge, Barracks. Or you may leave the workers to gather resources by themselves while you keep them safe from respawning monster population.

  • Follower Companions and Quest givers. You may meet legendary people, in some rare cases, you can even recruit them as companions. Companions follow you around and help you in combat, or stay at one of your home dungeons to defend it.

  • Sharpening your Mining and Crafting skills will also allow you to craft better spells and upgraded weapons for use in combat, while helping with growth of your settlement.

  • Be careful of producing Cheese in high level depths. Strange cultists have obsession with it. Nobody knows why exactly.

System Requirements

    Minimum:
    • OS: Windows 10 or newer
    • Processor: 2.0GHz Processor
    • Memory: 2 GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 10 or newer
    • Processor: 2.0GHz Processor
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
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