Mow lawns, haggle prices and build a lawn-care empire in a cartoon mountain village — while three rivals sabotage every job with garden gnomes, rubber chickens and the occasional airborne sheep. Career mode for the turf war, Chill mode for just the mowing.

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Planned Release Date: Q2 2027

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About This Game

You mow lawns. Your competition would prefer you didn't.

Lawn Mower Mayhem is what you get when the satisfying, zone-out rhythm of a cleaning sim collides with the gleeful mischief of a chaos sandbox. You're the new kid rolling into a sunny mountain village with nothing but a mower and some nerve. Knock on the door. Haggle the price. Mow it clean. Get paid. Build an empire — one lawn at a time.

There's just one problem: this village already has lawn guys. And they were here first.

Meet the competition

Big Steve has cut these lawns for years and is not thrilled about a teenager undercutting his rates. Karen Whitepicket would not be caught dead losing an account to an amateur. And Edgar — Edgar is the HOA enforcer. Edgar doesn't throw anything. Edgar follows you with a clipboard and a pen, and writes it all down.

They won't fight you. They'll sabotage you. Rubber chickens stashed in the tall grass so your blade sends feathers flying. Garden gnomes booted onto the strip you haven't cut yet. Rubber ducks, banana peels, a huge dump truck, a plastic T-Rex, and — when things get truly out of hand — a sheep. The more of their village you take, the dirtier they play, and the more personal it gets. Every job is a slapstick turf war with people you'll come to know by name, and learn to loathe.

The satisfying part is real, too

Underneath the chaos is a mowing sim that feels good. Watch the cut line crawl across the lawn. Chase that last stubborn strip along the fence. A job pays out at 95% cut — but there is always a ring of grass tucked under a bush that no blade will ever reach, and you will absolutely keep trying anyway. The mayhem only lands because the work itself is satisfying, and because it's always one gnome away from going wrong.

Two ways to play

Career drops you into the turf war with every rival live and every reputation consequence attached. Chill takes them out entirely — same village, same lawns, same satisfying cut, nobody lobbing sheep at you. Switch whenever you want.

Build your business

  • Negotiate with customers — push for more pay, or play it safe

  • Earn a 1-to-5-star rating that shapes the jobs you get

  • Build a reputation that changes how aggressively your rivals come after you

  • Upgrade your gear — rotary push mower, gas push, basic rider, all the way to a commercial rider

  • Manage fuel, stamina and blade sharpness; a dull blade is a sad blade

  • Serve regulars with standards of their own — Mrs. Henderson, Mr. Wilson, Mrs. Chen and Prof. Wellington are watching

Built to be watched

Physics-driven, good-natured chaos engineered for the 12-second clip — the kind that goes viral without getting your channel struck. No gore, no grief, just a lawn-care turf war escalating into beautiful nonsense that's fun to play and funnier to watch.

The road ahead

This is the beginning of a bigger story. Start as the local hero of one mountain village. Where it goes from there... well, word travels. People down in the valley are already talking.

Wishlist now to be notified when the demo drops at Steam Next Fest in October 2026.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The 3D assets in this game — characters, buildings, vehicles, and environment props — were generated using AI tools, then rigged, textured, posed, and integrated into the game by me. In-game voice lines and music are AI-generated. Sound effects are a mix of human-recorded Creative Commons audio and a small number of AI-generated clips.

No AI runs during gameplay. Every AI-generated asset was produced during development and ships as a fixed file.

All AI assets are licensed for commercial use under paid plans. All store images, including capsule art, are unedited in-game footage. Game design and writing are my own. This is a solo project.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Core i5-8400 / Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: Vulkan 1.1 GPU with 4GB VRAM (GTX 1650 / RX 570)
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: i5-12400 / Ryzen 5 5600
    • Memory: 16 GB RAM
    • Graphics: 6GB VRAM (GTX 1660 Super / RX 5600 XT)
    • Storage: 2 GB available space
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