Amnesia Bullet is a single-player third-person action shooter set in a world of lost memories. Use an assault rifle, sniper rifle, and launcher to defeat enemies, collect power-up coins, and clear memory-themed 3D stages. Gamepad recommended, with gyro aiming on compatible controllers.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“The game already offers a substantial amount of content, including the main story, a true ending, and endgame content, allowing players to enjoy it for many hours even in its current state. We are also continuing to conduct internal playtesting and debugging.

However, we chose Early Access so that a wider range of players can experience the game and help us identify issues that may not have been discovered through internal testing alone, including bugs, game balance concerns, and problems related to controls or usability. We would like to use this feedback to further improve the game.

We also plan to consider the scope of future content and updates based on player feedback and the overall response to the game. If the game receives strong support from the community, we may explore larger-scale content development beyond what was originally envisioned.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“We currently estimate that the game will remain in Early Access for approximately one to three months.

However, this timeframe may change depending on the bug reports and feedback we receive, as well as the extent of the adjustments and additional development required. The game may become ready for a full release sooner than expected, or we may need more time to further improve the overall experience.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The Early Access version already includes the game’s core content, such as the main story, true ending, and endgame content.

For the full release, we are planning to add several new minigames and further expand the amount of optional content. We also plan to use feedback received during Early Access to improve game balance, controls, overall usability, and to fix bugs, with the goal of raising the game’s overall level of polish.

The details of additional content and features will be considered based on the development process and player feedback.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The Early Access version includes the main story, true ending, and endgame content, allowing players to experience the game’s core content from beginning to end. One minigame is also currently included. Even in its current state, the game offers a substantial amount of content that can be enjoyed for many hours.

We have conducted internal playtesting and debugging, and the game is playable under normal conditions. However, undiscovered bugs or issues related to game balance, controls, and usability may still occur across a wider range of hardware configurations and playstyles. During Early Access, we plan to continue making fixes and adjustments based on reports and feedback from players.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“At this time, we do not plan to change the game’s standard price during Early Access or after the full release.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Players can share bug reports and feedback on game balance, controls, and overall usability through the Steam Community Hub discussions and reviews.

We plan to review the reports and feedback submitted by players and use them as reference when fixing bugs, making adjustments, and considering the content of future updates.”
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Muat turun Amnesia Bullet Demo

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Tentang Permainan Ini

Amnesia Bullet is a single-player third-person action shooter set in a world of lost memories, designed for gamepad play and supporting gyro aiming with compatible controllers.

Switch between an assault rifle, sniper rifle, and launcher as you control a girl fighting through stylized 3D stages. Defeat enemies, collect power-up coins, and strengthen your attack power and range during each stage.

In each story stage, survive within the time limit while aiming carefully, managing your movement, and working toward enemy defeat objectives. Between battles, explore a quiet base and prepare to move on to the next memory.

Features:

- Third-person shooting action

- Combat with an assault rifle, sniper rifle, and launcher

- Story stages themed around memories

- Power-up coins that strengthen attack power and range

- Single-player PvE battles

- Gamepad recommended

- Gyro aiming with compatible controllers

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Some pre-rendered movie scenes, character artwork, and background music in this game were created as original assets with the assistance of generative AI tools, then reviewed and edited by the developer. The game does not use live generative AI to create content during gameplay.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 / 11 64-bit
    • Pemproses: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570
    • DirectX: Versi 11
    • Storan: 3 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 / 11 64-bit
    • Pemproses: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memori: 16 GB RAM
    • Grafik: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
    • DirectX: Versi 12
    • Storan: 3 GB ruang tersedia
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