Glitch Hunter: L-Virus Outbreak is a roguelike deckbuilder set inside a corrupted simulation. The mysterious L-Virus has infected the game world, breaking its data and turning everything into distorted low-poly fragments. Monsters, environments, and even the rules of reality have been rewritten.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is an independently developed game. Whether players can accept my ideas, and the gameplay and balance, requires everyone's feedback and discussion. This is to avoid the final game deviating from market demands.”

Approximately how long will this game be in Early Access?

“1 Year”

How is the full version planned to differ from the Early Access version?

“After confirming that players find the gameplay and entertainment value acceptable, I plan to create three classes and related card decks. I also plan to include a final ending, extended levels after completing the main story, a storyline, and other crafting systems.”

What is the current state of the Early Access version?

“The demo version currently features one character class, three terrain worlds with various levels, an opening story, and over 40 cards to build different playstyles. More features are still under development, so please stay tuned.”

Will the game be priced differently during and after Early Access?

“I am an independent developer, and the exact cost of the game is unknown, so please allow me to gradually increase the price as new content or features are released.”

How are you planning on involving the Community in your development process?

“I encourage all players to leave feedback in the Steam discussion group and on my Instagram. I will do my best to correct and implement your ideas and opinions regarding suggestions for the game or desired development directions.”
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About This Game

Glitch Hunter: L-Virus Outbreak is a roguelike deckbuilder set inside a corrupted simulation.
The mysterious L-Virus has infected the game world, breaking its data and turning everything into distorted low-poly fragments. Monsters, environments, and even the rules of reality have been rewritten.

You are a hunter diving into a collapsing system.
Hunt virus-corrupted beasts, collect new cards, upgrade your build, and fight your way deeper into the core of the infection.

Combat is all about timing and tempo:
Guard at the right moment to reduce damage, maintain weapon momentum, and unleash explosive combos when the enemy is vulnerable.

Every run offers new routes, rewards, and deck possibilities.
Adapt your strategy, craft powerful synergies, and free the world from digital decay.

🎴 Roguelike Deckbuilding

Collect and upgrade cards to create unique builds.
Every run features different routes, encounters, and rewards.

🛡️ Guard-Based Tactical Combat

Defense is not passive—it’s the engine of your strategy.
Perfect guards create openings and set up devastating counterattacks.

⚔️ Combo Bursts and Finishers

Stack buffs, sharpen your weapon flow, and unleash game-changing burst turns.

👾 Virus Monsters in a Broken Low-Poly World

Explore corrupted forests, deserts, snowfields, and volcanic zones.
Defeat virus bosses and restore the simulation layer by layer.

Can you hunt down the L-Virus and restore the world before it collapses completely?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Hi! I’m a solo indie developer working on this game during my free time outside of daily life.

To bring this project to life with limited time and resources, I used AI tools to assist parts of the development process, such as brainstorming, early prototypes, draft writing, and iteration support.
However, the core game design, gameplay systems, story structure, balancing, and final implementation were all personally planned, edited, and integrated by me.

AI is a tool that helps me turn ideas into something playable—it does not replace the creative decisions behind this game.
I know people may have different opinions about AI, so I want to be transparent about it.

Thank you for playing and supporting my work.
I hope you enjoy exploring this broken, virus-corrupted world.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-6100 / AMD FX-8350
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 750 Ti / AMD Radeon R7 260X
    • DirectX: Version 11
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 / AMD RX 580
    • DirectX: Version 11
    • Storage: 2 GB available space
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