A casual real-time strategy game: build your camp, mix your units, and box-select a squad to send it into battle — no micro needed. The demo includes the full tutorial, the hero Landless Lord, and one complete roguelite quest run, free to play to the end.

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About This Demo

★ October 2026 Update

  • New hero, the Landless Lord: a farming specialist — the more bases, lakes, other Farms and Flower Markets a Farm touches, the more food it produces

  • Territory control: a new Territory Bar at the top of the battlefield. Capture buildings and Resource Sites to build up prestige and earn rewards

  • Fully rebuilt tutorial: it teaches you chapter by chapter, and the task panel points out exactly where to click and drag

  • Tougher difficulty overall: the Undead now gather a full wave before pushing, and fight you over Resource Sites

  • A dedicated battle theme, composed for the game by Sam Oz

Thanks for all your feedback on the earlier demo — a lot of the changes in this update came straight from it.

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DaDa Wars is a casual real-time strategy game. Every battlefield is freshly generated: you start from empty ground, build up your camp, then personally lead your army to crush the enemy forces, destroy their base, and complete the quest.

What's in the Demo

  • The full tutorial: from your first building to your first victory

  • The hero Landless Lord: starts with a BBQ Stall, whose Cumin BBQ speeds up your buildings' production

  • One complete roguelite quest run with 4 difficulty tiers — clear one to unlock the next

  • 15 recruitable unit types, plus a variety of capturable neutral buildings and Resource Sites

  • Progress saves automatically — quit any time and pick up where you left off

Build a Base, Lead an Army

We cut out the busywork of traditional RTS economy. You only need to think about two things: where your buildings go, and where your workers go. Adjacent buildings boost each other, so placement directly shapes your output — and decides which build you'll run this game.

No micro required in combat either. Your soldiers fight on their own: melee holds the front line, archers stay in the back. Just box-select a squad, point it at a landmark to capture or a target to attack, and save your attention for the big strategic calls.

Unit Synergy

A good lineup isn't your strongest units thrown together — it's units that cover each other's weaknesses.

Shield Defenders soak up damage up front so your Hunters have room to work. As long as the front line holds, the Hunters keep firing instead of being chased around.

The Cryomancer is a crowd-control specialist: the Ice Ball spreads a sheet of ice where it lands, and enemies who step on it slip and fall. Before they get back up, the rest of your army can focus fire.

Terrain

Terrain isn't just scenery — use it well and you'll save a lot of soldiers.

The Flame Apprentice's Rockfall leaves a slick of oil on the ground. Enemies who walk through it get oiled up, moving and attacking more slowly — and the Apprentice's fire attacks can set oiled enemies ablaze, burning them over time. Slow them down first, then light them up.

Maps with deep water are worth a closer look, too. Shove enemies straight into deep water and they'll drown. If an enemy is too tough to beat head-on, try a different angle.

Landmarks on the Battlefield

Capturable landmarks are scattered across every battlefield. They're more than objectives to fight over — once you hold them, they keep feeding your camp: more resources, more recruits, or a boost to your later growth.

Roguelite Upgrades That Change Every Run

After every victory, you pick one from a set of random upgrades. They're more than stat bumps — they steer where this run is heading.

Land archer upgrades and you can build your army around ranged damage; land economy upgrades and you might expand your camp first and build up troops later. As upgrades stack, every run plays out more and more differently.

Who It's For

  • Players who love theorycrafting lineups and chasing auto-battler-style synergies

  • Players who enjoy RTS but don't want to be punished by intense micro

  • Players who just like kicking back and watching little pixel armies clash

More in the Full Game

The full game adds more heroes and units, plus battle-turning spells like Meteor Shower, Enlarge and Tornado. Add it to your wishlist to be notified the moment it launches.

Tell Us What's Wrong

DaDa Wars is still in development, and the demo is how we collect feedback. There's a button in the game that takes you straight to the feedback survey, and you're welcome to start a thread in the Steam discussions — we read every single one.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows7/8/10/11
    • Processor: inter(R)Core(TM) i3-370m
    • Memory: 256 MB RAM
    • Graphics: NIDIA GeFoce GTX 760(128MB)
    • Storage: 200 MB available space
    • Sound Card: any PC with sound
    • Additional Notes: any PC can play
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS *: Windows7/8/10/11
    • Processor: inter(R)Core(TM) i5
    • Memory: 1 GB RAM
    • Graphics: NIDIA GeFoce RTX 4090Ti(12G)
    • Storage: 500 MB available space
    • Sound Card: any PC with sound
    • Additional Notes: any PC can play
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.