A casual arena tank shooter where you clear stages as quickly as possible, collect and upgrade unique tank parts, and master dual‑weapon combat with tactical map interactions and AP management.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have a single developer working on this project, so Early Access gives us a valuable opportunity to get a variety of player feedback about the current state and ideas for future features. We'd love to evolve this project with the community and ensure high quality before doing a full release.”

Approximately how long will this game be in Early Access?

“This game is expected to be in Early Access until the end of Q3.”

How is the full version planned to differ from the Early Access version?

“Some of the ideas we're condidering for expansion include:
- More chapters with different themes (e.g. desert, dungeon, ice)
- Ability system (e.g. jump, dash, block, radial pushback) that gives players more tools to experiment with different playstyles
- More obstacle types
- Additional enemy types with unique behaviors to keep encounters unpredictable and exciting
- Tank customization options (such as color variations)
- Improved stage visuals including animations, effects, and foilage/props”

What is the current state of the Early Access version?

“The current state of the Early Access version includes
- 1 chapter containing 30 stages
- 6 enemy tank types and 3 turret types
- 24 collectible tank parts: 8 turrets, 8 hulls, 8 tracks
- Rarity system: 9 common, 9 uncommon, 6 rare parts
- 8 projectile identities across turret types (ballistic, basic shell, shotgun, bounce, machine gun, piercing, mini missiles, seeking)
- Every turret comes with a faster secondary gun
- Each tank part can be upgraded to level 7
- Land mine ability to clear destructible walls
- Action Point (AP) system with downtime-based regeneration
- Ability to sell tank parts for gold currency
- Environment/obstacles: explosive barrels, destructible walls, non-destructible walls, water pits, low barriers to shoot over
- Leaderboards”

Will the game be priced differently during and after Early Access?

“We're not planning on changing the price when we leave Early Access. We want to reward early joiners with new content and features for free.”

How are you planning on involving the Community in your development process?

“We plan to engage with the community in our discord, being very responsive and receptive to feedback and ideas. We also plan to take advantage of the community hub system to post regular updates and engage in discussions.”
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This game is not yet available on Steam

Planned Release Date: Q3 2026

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About This Game

UnTANKable is a minimalistic time-attack arena tank shooter. Clear each stage by destroying every enemy tank and turret as fast as possible, then run it again to beat your best time. Collect 24 tank parts across turrets, hulls, and tracks, level them up, and tune your build for damage, control, or survival.

Fight through 30 stages, adapt to enemy archetypes and environmental obstacles, and compete on a bi-weekly leaderboard cycle to keep competition fresh. Every turret comes with a unique primary weapon, a faster secondary gun, and a land mine ability, all of which share Action Point (AP) management that rewards timing and restraint.

Core Features

  • Fast stage-clear core loop: destroy all enemies, finish quickly, improve your best times.

  • 1 chapter containing 30 stages.

  • Competitive bi-weekly leaderboard reset cycle with stage progression shifts after each reset.

  • 24 collectible tank parts: 8 turrets, 8 hulls, 8 tracks.

  • Tank part progression with gold upgrades.

  • Rarity system: 9 common, 9 uncommon, 6 rare parts.

  • Land mine ability to clear destructible walls.

  • 8 projectile identities across turret types (ballistic, basic shell, shotgun, bounce, machine gun, piercing, mini missiles, seeking).

  • Dual-weapon flow per turret: strong primary plus faster secondary.

  • Shared AP resource across combat actions with downtime-based regeneration.

  • Enemy roster with specialized combat roles.

  • Tactical map interactions: explosive objects, hazards, and mixed cover logic.

Roadmap

Depending on feedback, potential expansions include:

  • New themed chapters (desert, dungeon, ice, etc.)

  • Ability system (e.g. jump, dash, block, radial pushback)

  • More obtacle types

  • More enemy types

  • More tank customization (color?)

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We use generative AI for promotional artwork on our store page, but none of the in-game content uses AI.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i3 / AMD FX-4300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 730 / AMD Radeon Vega 8
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Requires a 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or Windows 11
    • Processor: Intel Core i5 / AMD Ryzen 3
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 560
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Requires a 64-bit processor and operating system
    Minimum:
    • Requires an Apple processor
    • OS: macOS 12 Monterey
    • Processor: Apple M1
    • Memory: 4 GB RAM
    • Graphics: Apple M1 (Must support Metal API)
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Requires a 64-bit processor and operating system
    Recommended:
    • Requires an Apple processor
    • OS: macOS 13 Ventura or newer
    • Processor: Apple M1, M2, or M3
    • Memory: 8 GB RAM
    • Graphics: Apple Silicon Integrated GPU
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Requires a 64-bit processor and operating system
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