From the creator of Inertia - a first-person movement platformer built on fluid, refined mechanics. Run, create, and compete in the definitive movement experience.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Inertia 2: Definitive Edition is built and playable from day one - 30 official levels at launch, a full level creator, Steam Workshop, and leaderboards are all live at Early Access launch.

We're entering Early Access to build out the community and ultimately shape and fine-tune the game; incorporating player feedback on level design and movement tuning to ensure the game is truly complete before 1.0.」

這款遊戲的搶先體驗時間大約會持續多久?

「We anticipate approximately 3-6 months in Early Access; targeting a 1.0 release in early 2027. This timeline may shift based on community feedback and Workshop growth.」

正式版預計會與搶先體驗版有何不同?

「We plan to expand Inertia 2: Definitive Edition based directly on community feedback gathered during Early Access. Our current intentions include additional official levels built around community and speedrunning feedback; further refinements to the movement system based on player data and discussion; and improvements to the level creator and editor toolset based on how the Workshop community uses them in practice.

We may also explore additional gameplay elements and features as the community develops. We want players to help shape what the definitive version of this game looks like.」

搶先體驗版目前的開發進度如何?

「Inertia 2: Definitive Edition launches into Early Access as a complete, polished experience. Available from day one are 30 official levels; a refined and complete movement system; full PC controls including mouse sensitivity tuning, key rebinding, and FOV options; the full in-game level creator with the complete element and geometry palette; full Steam Workshop integration allowing community levels to be shared and downloaded without leaving the game; and Steam Leaderboards with anti-cheat measures across all official levels.

This is not a partial build. It is a complete game entering Early Access to grow alongside its community.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. We plan to increase the price slightly when we leave Early Access; reflecting the additional content, improvements, and expanded Workshop library built throughout the Early Access period. Players who support development during Early Access will receive the best price permanently. We want to reward the early adopters who help shape the game.」

在開發過程中,您打算如何與社群互動?

「The community is central to how we develop Inertia 2: Definitive Edition.

Steam Workshop is live from day one; levels created during Early Access carry forward to 1.0, meaning the community begins building the content library immediately. We plan to actively monitor Steam forums and community feedback; hold discussions around movement tuning and level design direction; feature standout Workshop levels in official playlists, and more.

We want players to feel that their time spent with the game during Early Access directly shapes what 1.0 becomes.」
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此遊戲尚未在 Steam 上發售

預計發行日期: 2026 年 11 月

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關於此遊戲

Inertia 2: Definitive Edition is the next chapter from the creator of Inertia - a first-person platformer built entirely around fluid, refined movement mechanics.

Nine years on, the foundation that made Inertia resonate with players is back - smoother, deeper, and complete from day one.

Move. Inertia 2: Definitive Edition is built on a refined and evolved movement system - wall-runs, platforming, and fluid traversal that rewards mastery without punishing newcomers. Whether you're here to play casually or chase world records, the movement adapts to your playstyle.

Create. Build your own levels with a full in-game level creator. Place every element and geometry feature found in the official levels - jump pads, wall-runs, elevators, rising platforms, horizontal movement platforms, and material-editable geometry across a curated set of surfaces. No external tools, no complexity - just build and play.

Compete. Steam Leaderboards with anti-cheat measures put your times on the board from day one. Every official level; every community level - compete, compare, and chase the top spot. The speedrun community has a home here from launch.

Workshop. Share your levels with the world through full Steam Workshop integration. Browse, subscribe, and play community-created levels without leaving the game. The Workshop is live from Early Access - meaning the community is already building by the time 1.0 arrives.

The Definitive Edition difference. The original Inertia earned its community over time - Workshop support, leaderboards, and the level creator all arrived at 1.0. Inertia 2: Definitive Edition launches with all of it. Every feature, from day one.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 64-bit
    • 處理器: Intel Core i5-8400 / AMD Ryzen 5 3600
    • 記憶體: 4 GB 記憶體
    • 顯示卡: NVIDIA GTX 1070 / AMD RX 5700
    • DirectX: 版本:12
    • 儲存空間: 2 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 64-bit
    • 處理器: Intel Core i7-10700K / AMD Ryzen 7 5800X
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GTX 1080 Ti / AMD RX 5700 XT
    • DirectX: 版本:12
    • 儲存空間: 2 GB 可用空間
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