Build modular ships, send them into autonomous battles, and survive through smart planning and resource management. Destroy enemy bases by outlasting their fleets and breaking their defenses with drones.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The core systems — modular ship building, autonomous battles, crews, drones, and resource management — are already fully playable, but the game’s depth grows dramatically with community feedback. Early Access allows me to expand the roster of modules, enemies and strategic options while refining balance based on real player experience.

The foundation is solid, but the game thrives on iteration, experimentation, and new ideas — and Early Access is the best way to build that together with the community.”

Approximately how long will this game be in Early Access?

“I expect the game to remain in Early Access for 3–6 months.”

How is the full version planned to differ from the Early Access version?

“The full version will expand the game’s strategic depth and overall polish. The full version will include a complete sound pass with proper effects and hopefully music. Balance and AI behaviour will also be improved.”

What is the current state of the Early Access version?

“The game is feature‑complete: ship building, battles, overworld, drones, and resource management are all fully playable. However, it is not content‑complete — more modules, enemies and a full sound pass will be added throughout Early Access.”

Will the game be priced differently during and after Early Access?

“The price will likely increase for the full release as more content and features are added.”

How are you planning on involving the Community in your development process?

“I plan to involve the community through regular updates, feedback discussions, and balance adjustments based on player experience. Suggestions for new modules, enemies may directly influence future content.”
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This game is not yet available on Steam

Planned Release Date: Jun 15, 2026

This game plans to unlock in approximately 12 days

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About This Game

⭐ ABOUT THIS GAME

In this modular strategy auto‑battler, you design your own ships from interchangeable parts and send them into autonomous battles. Every module matters: engines, shield generators, hulls, target priorities, weapons — each choice shapes how your ship behaves, survives, and fights. Your fleet acts on its own, but the outcome depends entirely on your planning, preparations and long‑term decisions.

Explore a hostile overworld, manage scarce resources like fuel and ammo, and navigate through enemy territory while avoiding or confronting patrols. To progress, you must locate and destroy enemy bases by outlasting their fleets and protecting your drone fleets on their way. Designed for players who enjoy planning over reflexes.

🐾 THE ANIMALS FIGHT FOR THEIR SURVIVAL

Long after humanity destroyed itself on Earth, the surviving animal species evolved, adapted, and rebuilt civilization using the remnants of human technology. For thousands of years, the planet belonged to them — until the humans returned from Mars, determined to reclaim what they once lost.

Now the animals face extinction unless they defend their home. With limited resources and hastily constructed modular ships, they must resist a technologically superior invader. Every battle, every destroyed base, and every strategic decision is part of their struggle to protect their future from those who once abandoned the planet.

🔧 MODULAR SHIP BUILDING

 - Build ships from fully interchangeable modules

 - Combine engines, armor, utilities, and reactors to create unique designs

 - Every module affects speed, maneuverability, durability and combat behavior

 - Experiment with layouts to find fast, efficient or brutal builds

 - upgrade and refine your fleet for increasing threats

 - set early priorities, one big ship or a wolfpack of small ones

⚔️ AUTONOMOUS BATTLES

 - Your ships fight on their own based on their modules

 - No micromanagement — outcomes depend on your design and preparation

 - Watch battles unfold and learn from your successes and failures

 - Adapt your fleet composition to counter new enemy types and weapons

🔥 DESTROY ENEMY BASES

 - Each region is controlled by fortified enemy bases

 - Break their defenses by disrupting fleets and supply lines

 - You cannot attack them directly, let your drones do the job

 - Invest your hard earned credits in upgrades for your drones

🧠 RESOURCE MANAGEMENT

 - Fuel determines how far you can travel

 - Energy powers modules and affects combat performance

 - Inventory is limited and needed for fuel, ammo, rations and loot alike

 - Efficient management is key to long‑term survival and thriving

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game includes AI‑generated assets, such as sprites, icons, illustrations, and sound effects. All AI‑generated content was created during development, manually reviewed, and integrated as static assets.

The game does not generate any AI content during gameplay, and it does not create dynamic images, audio, or text for players. All included assets are fixed and safe.

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: Intel i3-2100 or AMD FX 4100
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 710
    • Storage: 500 MB available space
    Recommended:
    • OS *: Windows 7
    • Processor: Intel i3-9100
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750
    • Storage: 500 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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