Siglings is a chaotic auto-battler where you collect sigils inspired by symbols and pictograms. They fight for you against increasingly difficult waves of enemies. Mix and match sigils to create powerful combinations, with effects that interact in fun and sometimes unexpected ways.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I believe that Siglings should be in early access until the original view for the game has been achieved. As the game will first "release" with missing content from our original plans, but by the time were out of early access it should be fully fleshed out”

Approximately how long will this game be in Early Access?

“Siglings should be in early access until around August 2026, this should give me ample time to make everything i have planned to.”

How is the full version planned to differ from the Early Access version?

“We plan to have all of the main Sigling "classes" finished, including the alchemical, zodiac, demonic and mathematic. Other major features like different environments will be added according to our plans.”

What is the current state of the Early Access version?

“Currently the game boasts many features like All normal siglings, button types, badge types, memos, around 60% of bosses coded, different ink types for run modifiers, and a playable and enjoyable gameloop”

Will the game be priced differently during and after Early Access?

“The price will increase by around 2 dollars by the time of full release.”

How are you planning on involving the Community in your development process?

“We will take any community feedback and ideas during the early access period, mainly for balancing and fairness.”
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This game is not yet available on Steam

Planned Release Date: August 2026

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About This Game

Siglings is a chaotic auto-battler where you collect siglings inspired by many different symbols and pictograms. They fight for you against increasingly difficult waves of enemies. Mix and match siglings to create powerful combinations, with effects that interact in fun and sometimes unexpected ways. 

Customisation!

The core of Siglings is its variety. There are many different types of siglings, each with a unique ability that can create all kinds of synergies and interactions. From exponential generators to mono-sigling builds, the only limit is your creativity.

Alongside this, you can choose different Inks before a run. Some do very little, while others completely change how the game is played either adding a tough challenge or increasing replayability to keep things fresh!

Mechanics!!

There are so many different extra mechanics in Siglings that makes runs even more fun and complex, which include:

  • Memos - Memos can be applied to any sigling to increase their bluff or do any other wacky effect, like in the form of a font. A font is a specific type of a memo that applies passive effects to the effector throughout a run making some intriguing combos.

  • Buttons - Besides having the ability to attack or reroll, there are a multitude of buttons to aid in repositioning or modifying siglings, like the flip button which reverses the order of all the siglings, and many more!

  • Badges - Being obtained from special triggers, badges activate on specific events and passivly modify or alter how the game works, badges can be vital in scaling your build exponentially!

Enemies!!!

Siglings provides you with a diverse cast of enemies depicting objects with symbols from a deck of Cards to spinning Wheels of Fortune. the various enemies with their unique effects keeps you on edge as your build to beat one, may be countered by another!

System Requirements

    Minimum:
    • OS: 10
    • Processor: GPU with Vulkan 1.0 support or OpenGL 3.3 compatible
    • Memory: 2500 MB RAM
    • Graphics: 128MB Video Memory
    • DirectX: Version 11
    • Storage: 200 MB available space
    • Sound Card: Any
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